Player Matchup

Achilles
Achilles
Gold V
Enne Jahad
Achilles
Gold V
Level 126
God Stats
1W - 0L
1,755 SR
Queue Stats
59W - 60L
1,703 MMR
Party 2
Ymir
Ymir
Gold V
GobbleGobbIe
Ymir
Gold V
Level 85
God Stats
4W - 1L
1,759 SR
Queue Stats
53W - 32L
1,622 MMR
Solo
Hachiman
Hachiman
Silver II
Juwuanp Uchiha
Hachiman
Silver II
Level 146
God Stats
6W - 3L
1,818 SR
Queue Stats
95W - 84L
1,605 MMR
Party 2
Vamana
Vamana
Gold I
Ramaru san
Vamana
Gold I
Level 151
God Stats
25W - 39L
1,561 SR
Queue Stats
668W - 671L
1,632 MMR
Solo
Discordia
Discordia
Silver I
mob_killer123445
Discordia
Silver I
Level 89
God Stats
2W - 1L
1,734 SR
Queue Stats
6W - 6L
1,558 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,725 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,695 SR
1,613 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold V
A Setsuna A
Amaterasu
Gold V
Level 141
God Stats
8W - 12L
1,794 SR
Queue Stats
55W - 56L
1,597 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
God_Oblivion_321
Aphrodite
Platinum V
Level 128
God Stats
7W - 9L
1,636 SR
Queue Stats
632W - 629L
1,677 MMR
Solo
Thor
Thor
Gold IV
JasonCuckington
Thor
Gold IV
Level 129
God Stats
0W - 2L
1,733 SR
Queue Stats
46W - 30L
1,645 MMR
Solo
Hou Yi
Hou Yi
Gold III
R6 Klipzz
Hou Yi
Gold III
Level 40
God Stats
19W - 8L
1,812 SR
Queue Stats
30W - 23L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enne Jahad
Achilles
5
0 / 1 / 2
3,469
694
1,237
2,964
803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 4
3,800
760
2,914
3,615
1,284
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
6
4 / 0 / 0
4,095
819
2,695
1,869
491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Vamana
Ramaru san
Vamana
6
0 / 0 / 0
3,675
735
1,306
1,492
852
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Discordia
6
1 / 0 / 0
3,787
757
1,376
1,516
372
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneHelKumbhakarnaOdinHeimdallr

VS

Bans
Hun BatzXbalanqueAthenaXing TianKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
1 / 2 / 0
3,075
615
1,428
4,887
1,616
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
A Setsuna A
Amaterasu
6
0 / 0 / 0
3,379
676
643
2,392
1,448
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
5
0 / 2 / 1
3,320
664
1,289
3,644
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
3,603
721
756
2,405
541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
R6 Klipzz
Hou Yi
3
0 / 2 / 1
2,717
543
664
1,634
301
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Amaterasu
A Setsuna A
Amaterasu
0
0
0
0
W
Achilles
Enne Jahad
Achilles
0
1
2
1
W
1
1
4
3
L
Aphrodite
0
2
1
0.25
L
1
0
0
1
W
Hachiman
4
0
0
4
L
Hou Yi
R6 Klipzz
Hou Yi
0
2
1
0.25
W
Vamana
Ramaru san
Vamana
0
0
0
0
W
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,528
Damage
4,780
11,456
Taken
14,962
3,802
Mitigated
5,017
3,968
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,428
210
0
1,392
4,887
1,616
0
1,763
3,124
5,590
0
L
Amaterasu
A Setsuna A
Amaterasu
643
359
0
1,847
2,392
1,448
0
0
2,392
0
14,323
W
Achilles
Enne Jahad
Achilles
1,237
655
0
947
2,964
803
0
462
2,502
0
12,047
W
2,914
1,443
0
1,445
3,615
1,284
133
929
2,686
7,480
0
L
Aphrodite
1,289
148
0
2,241
3,644
1,111
0
1,591
2,053
11,915
0
L
756
363
0
917
2,405
541
0
242
2,163
0
14,096
W
Hachiman
2,695
1,652
0
718
1,869
491
572
663
1,206
0
16,696
L
Hou Yi
R6 Klipzz
Hou Yi
664
325
0
250
1,634
301
0
694
940
0
4,335
W
Vamana
Ramaru san
Vamana
1,306
499
0
608
1,492
852
0
0
1,492
0
14,836
W
Discordia
1,376
189
0
250
1,516
372
0
663
853
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
16,094
122
Minions Killed
102
0
Camps Cleared
0
475,121
Distance Traveled
401,191
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,075
615
5
1
0
89,463
1
L
Amaterasu
3,379
676
30
6
0
96,946
1
W
Achilles
3,469
694
25
5
0
104,350
0
W
Ymir
3,800
760
6
1
0
102,993
1
L
Aphrodite
3,320
664
26
5
0
72,886
2
L
Thor
3,603
721
32
6
0
92,751
0
W
Hachiman
4,095
819
29
6
0
75,978
2
L
Hou Yi
2,717
543
9
2
0
49,145
1
W
Vamana
3,675
735
30
6
0
91,929
1
W
Discordia
3,787
757
32
6
0
99,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role