Player Matchup

Thor
Thor
MV1plays
Thor
Level 16
God Stats
3W - 0L
1,592 SR
Queue Stats
11W - 5L
1,749 Elo+
Party 1
He Bo
He Bo
neznamplavat
He Bo
Level 154
God Stats
4W - 2L
1,238 SR
Queue Stats
240W - 167L
1,770 Elo+
Party 1
Artio
Artio
shadowcomet
Artio
Level 125
God Stats
18W - 8L
1,796 SR
Queue Stats
205W - 122L
1,773 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,764 Elo+

VS

Team Averages
Level 48
1,452 SR
1,491 Elo+
Ah Puch
Ah Puch
Destoroyer
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,546 Elo+
Party 2
Bacchus
Bacchus
Fafwooki
Bacchus
Level 7
God Stats
2W - 2L
1,244 SR
Queue Stats
9W - 6L
1,512 Elo+
Party 2
Nemesis
Nemesis
Riziot
Nemesis
Level 28
God Stats
5W - 5L
1,613 SR
Queue Stats
77W - 71L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 5
8,779
627
3,301
10,656
6,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 2 / 3
11,101
793
14,364
10,299
3,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 12
10,410
744
5,073
16,982
17,599
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Destoroyer
Ah Puch
13
3 / 6 / 2
9,877
706
13,237
8,498
3,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Fafwooki
Bacchus
13
3 / 4 / 3
10,125
723
3,475
14,795
14,840
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Riziot
Nemesis
6
0 / 3 / 1
7,159
511
1,628
3,378
1,307
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Destoroyer
Ah Puch
3
6
2
0.67
L
Bacchus
Fafwooki
Bacchus
3
4
3
1.13
W
Thor
2
3
5
1.5
L
Nemesis
Riziot
Nemesis
0
3
1
0.17
W
10
2
3
5.75
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
18,340
37,937
Taken
26,671
28,002
Mitigated
19,285
10,534
Healing
1,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Destoroyer
Ah Puch
13,237
203
0
630
8,498
3,138
0
7,713
785
56,095
0
L
Bacchus
Fafwooki
Bacchus
3,475
346
0
250
14,795
14,840
0
9,697
5,098
13,568
0
W
Thor
3,301
222
0
1,547
10,656
6,405
599
7,750
2,906
0
13,945
L
Nemesis
Riziot
Nemesis
1,628
363
0
552
3,378
1,307
0
2,058
1,320
0
5,604
W
14,364
462
0
5,100
10,299
3,998
533
4,002
6,297
66,005
0
W
5,073
715
530
3,357
16,982
17,599
1,286
5,273
11,709
25,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
27,161
140
Minions Killed
104
0
Camps Cleared
0
709,518
Distance Traveled
512,446
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,877
706
82
6
0
178,618
2
L
Bacchus
10,125
723
16
1
0
241,415
3
W
Thor
8,779
627
14
1
0
211,101
1
L
Nemesis
7,159
511
6
0
0
92,413
2
W
He Bo
11,101
793
86
6
0
241,050
5
W
Artio
10,410
744
40
3
0
257,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role