Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
3W - 9L
1,459 SR
Queue Stats
72W - 65L
1,397 Elo+
Solo
Skadi
Skadi
BEASTMODE208678
Skadi
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 29L
1,325 Elo+
Solo
Jormungandr
Jormungandr
daz0217
Jormungandr
Level 20
God Stats
1W - 3L
1,190 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Ra
Ra
goyugurt
Ra
Level 29
God Stats
15W - 11L
1,457 SR
Queue Stats
201W - 221L
1,409 Elo+
Solo
Mercury
Mercury
tunnelanfacecamp
Mercury
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 81L
1,358 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,364 Elo+

VS

Team Averages
Level 33
1,542 SR
1,396 Elo+
Hel
Hel
CoolFatty169kg
Hel
Level 27
God Stats
11W - 9L
1,613 SR
Queue Stats
73W - 80L
1,375 Elo+
Party 1
Mulan
Mulan
FoamyAuthor703
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,505 Elo+
Party 1
Pele
Pele
Milosz233102
Pele
Level 27
God Stats
40W - 32L
1,566 SR
Queue Stats
69W - 74L
1,364 Elo+
Party 1
Janus
Janus
SamplingMars143
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 97L
1,454 Elo+
Party 1
Neith
Neith
dimitar1990
Neith
Level 29
God Stats
30W - 22L
1,531 SR
Queue Stats
84W - 101L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 2 / 9
12,069
483
6,351
7,109
2,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 4 / 12
12,719
509
9,324
8,727
2,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
daz0217
Jormungandr
20
2 / 2 / 3
12,980
519
9,840
15,229
9,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
20 / 5 / 7
15,250
610
24,895
14,331
6,175
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 4
14,394
576
8,493
16,334
5,911
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
8,888
356
5,757
17,620
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 2
9,903
396
4,524
13,451
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 4 / 2
13,808
552
12,640
17,706
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 7
12,163
487
15,534
16,587
5,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 1
8,913
357
3,232
11,918
3,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
30
Kills
17
17
Deaths
30
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
9
2.75
W
3
4
12
2.25
L
0
12
2
0.08
L
1
2
2
1
L
12
4
2
3.25
L
4
6
7
1.25
W
Jormungandr
daz0217
Jormungandr
2
2
3
1.75
L
0
6
1
0.08
W
20
5
7
4.7
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
41,687
61,730
Taken
77,282
26,331
Mitigated
28,513
20,505
Healing
22,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,351
311
642
2,879
7,109
2,557
2,531
4,511
2,598
61,346
0
W
9,324
5,574
0
0
8,727
2,576
2,655
3,116
5,611
0
57,760
L
5,757
188
1,610
5,449
17,620
5,216
245
8,458
9,162
61,834
0
L
4,524
228
510
4,881
13,451
7,453
189
8,158
5,293
0
49,545
L
12,640
2,765
967
4,408
17,706
6,048
0
9,380
8,326
0
82,461
L
15,534
1,006
0
3,877
16,587
5,946
654
9,336
7,251
78,826
0
W
Jormungandr
daz0217
Jormungandr
9,840
3,514
0
3,235
15,229
9,112
1,046
648
14,581
76,693
0
L
3,232
1,429
0
996
11,918
3,850
22
5,754
6,164
0
36,723
W
24,895
3,234
1,963
6,190
14,331
6,175
3,810
8,205
6,126
82,016
0
W
8,493
5,122
0
5,596
16,334
5,911
1,475
4,811
11,523
0
125,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,412
Gold Earned
53,675
616
Minions Killed
516
0
Camps Cleared
0
2,131,324
Distance Traveled
2,100,575
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,069
483
103
4
0
421,020
5
W
Skadi
12,719
509
98
4
0
439,275
5
L
Hel
8,888
356
82
3
0
394,991
0
L
Mulan
9,903
396
90
4
0
463,676
1
L
Pele
13,808
552
128
5
0
517,989
0
L
Janus
12,163
487
137
5
0
428,487
0
W
Jormungandr
12,980
519
136
5
0
361,277
1
L
Neith
8,913
357
79
3
0
295,432
0
W
Ra
15,250
610
109
4
0
389,473
4
W
Mercury
14,394
576
170
7
0
520,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role