Player Matchup

Fenrir
Fenrir
Diegoelgamer5210
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
983 Elo+
Solo
Cerberus
Cerberus
Guenole5821
Cerberus
Level 22
God Stats
1W - 3L
1,217 SR
Queue Stats
220W - 227L
1,198 Elo+
Solo
Kali
Kali
Scrambly69
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
TSI_Bariq
Hades
Level 20
God Stats
7W - 3L
1,314 SR
Queue Stats
52W - 39L
1,286 Elo+
Solo
Nemesis
Nemesis
toma0198
Nemesis
Level 17
God Stats
5W - 12L
1,155 SR
Queue Stats
38W - 49L
1,147 Elo+
Solo
Team Averages
Level 14
1,337 SR
1,223 Elo+

VS

Team Averages
Level 16
1,453 SR
1,169 Elo+
Tyr
Tyr
PIQUELITO-JR
Tyr
Level 27
God Stats
2W - 5L
1,301 SR
Queue Stats
48W - 69L
1,222 Elo+
Solo
Agni
Agni
bing123go
Agni
Level 24
God Stats
1W - 0L
1,757 SR
Queue Stats
55W - 36L
1,143 Elo+
Party 1
Hercules
Hercules
heema_tw
Hercules
Level 11
God Stats
3W - 9L
1,500 SR
Queue Stats
225W - 376L
1,119 Elo+
Solo
Achilles
Achilles
scar_kxng
Achilles
Level 8
God Stats
1W - 0L
1,255 SR
Queue Stats
169W - 225L
1,089 Elo+
Solo
Izanami
Izanami
snorbromsen
Izanami
Level 12
God Stats
14W - 11L
1,455 SR
Queue Stats
14W - 11L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,829
319
232
949
219
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Guenole5821
Cerberus
9
4 / 3 / 3
6,214
518
4,124
11,343
5,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 2 / 1
4,673
389
2,236
4,197
1,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
TSI_Bariq
Hades
11
4 / 1 / 2
6,082
507
7,833
7,161
2,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
toma0198
Nemesis
10
1 / 2 / 0
5,586
466
4,238
6,526
1,891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,635
553
2,313
6,231
3,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
10
5 / 5 / 2
6,663
555
6,880
5,391
1,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
heema_tw
Hercules
10
1 / 3 / 0
5,670
473
3,084
7,898
6,160
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
scar_kxng
Achilles
8
3 / 2 / 1
5,879
490
3,019
4,721
4,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
snorbromsen
Izanami
9
0 / 2 / 3
5,582
465
3,976
5,630
1,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
9
9
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cerberus
Guenole5821
Cerberus
4
3
3
1.83
W
0
0
2
1
L
1
2
1
0.75
L
Hades
TSI_Bariq
Hades
4
1
2
5
W
Agni
5
5
2
1.2
W
Hercules
heema_tw
Hercules
1
3
0
0.33
W
Achilles
scar_kxng
Achilles
3
2
1
1.75
W
Izanami
snorbromsen
Izanami
0
2
3
0.75
L
Nemesis
toma0198
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
19,272
30,176
Taken
29,871
11,389
Mitigated
17,806
8,327
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
232
0
0
0
949
219
0
277
672
0
954
L
Cerberus
Guenole5821
Cerberus
4,124
867
0
1,593
11,343
5,124
0
4,425
6,918
24,162
0
W
2,313
940
0
2,916
6,231
3,920
0
216
6,015
0
38,011
L
2,236
534
0
278
4,197
1,367
0
1,039
3,158
0
8,298
L
Hades
TSI_Bariq
Hades
7,833
378
131
4,078
7,161
2,788
0
425
6,736
32,894
0
W
Agni
6,880
1,145
0
0
5,391
1,495
1,078
1,646
3,745
31,424
0
W
Hercules
heema_tw
Hercules
3,084
674
0
1,840
7,898
6,160
523
4,881
3,017
0
11,303
W
Achilles
scar_kxng
Achilles
3,019
815
0
607
4,721
4,532
100
2,562
2,159
0
12,373
W
Izanami
snorbromsen
Izanami
3,976
2,854
0
0
5,630
1,699
1,583
2,652
2,978
0
34,125
L
Nemesis
toma0198
Nemesis
4,238
1,776
0
2,247
6,526
1,891
0
714
5,812
0
25,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
30,429
177
Minions Killed
235
0
Camps Cleared
0
906,883
Distance Traveled
1,183,710
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,829
319
0
0
0
50,592
0
L
Cerberus
6,214
518
66
6
0
226,239
1
W
Tyr
6,635
553
73
6
0
246,124
2
L
Kali
4,673
389
9
1
0
213,722
0
L
Hades
6,082
507
53
4
0
225,187
2
W
Agni
6,663
555
48
4
0
233,514
3
W
Hercules
5,670
473
27
2
0
253,858
0
W
Achilles
5,879
490
18
2
0
215,217
0
W
Izanami
5,582
465
69
6
0
234,997
1
L
Nemesis
5,586
466
49
4
0
191,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role