Player Matchup

Arachne
Arachne
BLUXNITEE
Arachne
Level 17
God Stats
2W - 0L
1,879 SR
Queue Stats
17W - 7L
1,700 Elo+
Solo
Anubis
Anubis
NInJASEAL69
Anubis
Level 61
God Stats
15W - 12L
1,514 SR
Queue Stats
87W - 93L
1,360 Elo+
Party 2
Hercules
Hercules
WhiteS1oth
Hercules
Level 80
God Stats
1W - 0L
1,758 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Team Averages
Level 53
1,717 SR
1,520 Elo+

VS

Team Averages
Level 37
1,598 SR
1,501 Elo+
Ah Puch
Ah Puch
Derplah4
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,488 Elo+
Solo
Pele
Pele
Valdoooz
Pele
Level 68
God Stats
4W - 3L
1,700 SR
Queue Stats
82W - 52L
1,645 Elo+
Party 1
Bellona
Bellona
zionsix
Bellona
Level 24
God Stats
9W - 4L
1,594 SR
Queue Stats
29W - 29L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLUXNITEE
Arachne
20
20 / 5 / 1
18,932
789
28,084
28,573
19,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
19
3 / 10 / 7
14,541
606
16,804
20,236
8,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
WhiteS1oth
Hercules
19
1 / 7 / 11
14,904
621
9,130
27,354
26,160
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Derplah4
Ah Puch
20
10 / 7 / 10
16,143
673
27,616
19,538
15,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
18
11 / 8 / 10
16,385
683
23,519
22,073
15,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
zionsix
Bellona
15
1 / 9 / 16
13,319
555
10,859
24,860
33,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
24
Kills
22
22
Deaths
24
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLUXNITEE
Arachne
20
5
1
4.1
L
Ah Puch
Derplah4
Ah Puch
10
7
10
2.14
W
Anubis
3
10
7
0.65
L
Pele
11
8
10
2
W
Hercules
WhiteS1oth
Hercules
1
7
11
0.93
L
Bellona
zionsix
Bellona
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,018
Damage
61,994
76,163
Taken
66,471
54,485
Mitigated
64,245
25,786
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLUXNITEE
Arachne
28,084
18,589
0
9,814
28,573
19,409
1,498
6,835
21,738
0
104,053
L
Ah Puch
Derplah4
Ah Puch
27,616
2,602
0
2,432
19,538
15,499
1,056
5,872
13,666
96,581
0
W
Anubis
16,804
80
269
7,432
20,236
8,916
281
11,356
8,880
71,779
0
L
Pele
23,519
5,620
0
3,170
22,073
15,522
768
4,265
17,808
0
87,632
W
Hercules
WhiteS1oth
Hercules
9,130
3,018
340
7,931
27,354
26,160
1,454
10,306
17,048
0
56,996
L
Bellona
zionsix
Bellona
10,859
3,819
0
5,008
24,860
33,224
143
7,223
17,637
0
47,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
45,847
272
Minions Killed
277
0
Camps Cleared
0
1,183,234
Distance Traveled
1,193,327
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,932
789
113
5
0
466,155
4
L
Ah Puch
16,143
673
134
6
0
397,040
3
W
Anubis
14,541
606
84
4
0
314,302
2
L
Pele
16,385
683
76
3
0
400,867
4
W
Hercules
14,904
621
75
3
0
402,777
5
L
Bellona
13,319
555
67
3
0
395,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role