Player Matchup

Ganesha
Ganesha
Cin Cat
Ganesha
Level 28
God Stats
8W - 6L
1,669 SR
Queue Stats
25W - 23L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
Holy Lord Nixon
Heimdallr
Level 29
God Stats
3W - 5L
1,683 SR
Queue Stats
16W - 16L
1,542 Elo+
Party 1
Hel
Hel
fallout or die1
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,453 Elo+
Party 1
Team Averages
Level 60
1,617 SR
1,494 Elo+

VS

Team Averages
Level 65
1,499 SR
1,279 Elo+
Anhur
Anhur
SEJUGALJ
Anhur
Level 29
God Stats
10W - 6L
1,518 SR
Queue Stats
118W - 128L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
WamblyAtom9
Jormungandr
Level 98
God Stats
0W - 1L
1,432 SR
Queue Stats
149W - 138L
1,396 Elo+
Party 2
Merlin
Merlin
deeznuts_urs
Merlin
Level 67
God Stats
5W - 8L
1,548 SR
Queue Stats
11W - 16L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cin Cat
Ganesha
17
0 / 4 / 9
14,757
615
7,350
30,464
30,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Holy Lord Nixon
Heimdallr
16
4 / 7 / 4
13,755
573
18,807
25,961
10,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 2 / 3
15,010
625
18,067
29,716
13,669
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SEJUGALJ
Anhur
17
6 / 4 / 4
13,871
578
15,930
16,336
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WamblyAtom9
Jormungandr
16
3 / 4 / 8
13,343
556
23,384
21,355
23,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
19
4 / 2 / 8
14,534
606
33,960
15,298
6,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
13
13
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cin Cat
Ganesha
0
4
9
1.13
W
Heimdallr
Holy Lord Nixon
Heimdallr
4
7
4
0.86
L
Anhur
SEJUGALJ
Anhur
6
4
4
2
L
Jormungandr
WamblyAtom9
Jormungandr
3
4
8
1.75
L
Merlin
4
2
8
4
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,224
Damage
73,274
86,141
Taken
52,989
55,215
Mitigated
35,389
50,615
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cin Cat
Ganesha
7,350
293
1,778
1,756
30,464
30,872
30
19,073
11,391
40,877
0
W
Heimdallr
Holy Lord Nixon
Heimdallr
18,807
8,330
809
2,458
25,961
10,674
1,605
18,328
7,633
0
47,702
L
Anhur
SEJUGALJ
Anhur
15,930
10,124
0
209
16,336
5,489
1,170
8,422
7,914
0
46,386
L
Jormungandr
WamblyAtom9
Jormungandr
23,384
4,507
0
750
21,355
23,873
0
8,473
12,882
56,087
0
L
Merlin
33,960
1,039
0
5,785
15,298
6,027
266
8,576
6,722
127,079
0
W
18,067
112
23,360
20,454
29,716
13,669
73
20,083
9,633
91,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
41,748
225
Minions Killed
252
0
Camps Cleared
0
1,256,019
Distance Traveled
1,257,451
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,757
615
1
0
0
406,744
0
W
Heimdallr
13,755
573
89
4
0
366,422
0
L
Anhur
13,871
578
54
2
0
400,315
2
L
Jormungandr
13,343
556
37
2
0
407,384
7
L
Merlin
14,534
606
161
7
0
449,752
0
W
Hel
15,010
625
135
6
0
482,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role