Player Matchup

Bakasura
Bakasura
AirWafflee
Bakasura
Level 13
God Stats
19W - 21L
1,705 SR
Queue Stats
29W - 35L
1,323 Elo+
Solo
Medusa
Medusa
Deftones9761203
Medusa
Level 22
God Stats
22W - 19L
1,477 SR
Queue Stats
33W - 30L
1,347 Elo+
Party 3
Da Ji
Da Ji
II-_-Saucy-_-II
Da Ji
Level 26
God Stats
20W - 8L
1,586 SR
Queue Stats
36W - 23L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
SpentFern
Kukulkan
Level 12
God Stats
3W - 4L
1,414 SR
Queue Stats
83W - 89L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
ogjona
Jormungandr
Level 62
God Stats
6W - 2L
1,920 SR
Queue Stats
125W - 123L
1,518 Elo+
Party 1
Team Averages
Level 27
1,620 SR
1,341 Elo+

VS

Team Averages
Level 22
1,438 SR
1,341 Elo+
Izanami
Izanami
AKRN Dynamix
Izanami
Level 29
God Stats
2W - 3L
1,391 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
AlienzR4Realz
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 2
Ra
Ra
BPL NalyD
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,242 Elo+
Party 2
Jormungandr
Jormungandr
QuantumTiger6
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
TKM Haunter
Baron Samedi
Level 43
God Stats
1W - 5L
1,298 SR
Queue Stats
4W - 6L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AirWafflee
Bakasura
20
6 / 4 / 13
13,170
941
4,380
12,050
4,853
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 4 / 19
16,630
1,188
24,570
23,338
10,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 10 / 21
16,429
1,174
36,205
22,038
10,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SpentFern
Kukulkan
20
4 / 4 / 27
14,746
1,053
19,960
12,417
6,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ogjona
Jormungandr
20
7 / 3 / 28
15,298
1,093
24,353
18,059
22,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKRN Dynamix
Izanami
20
12 / 11 / 6
16,601
1,186
32,029
25,316
9,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
AlienzR4Realz
Kukulkan
20
1 / 11 / 12
12,892
921
8,395
20,252
8,965
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 11 / 11
14,156
1,011
14,548
23,867
9,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
QuantumTiger6
Jormungandr
20
0 / 7 / 19
13,683
977
7,341
23,832
27,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
TKM Haunter
Baron Samedi
20
7 / 10 / 9
14,198
1,014
17,274
23,383
12,049
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
82
50
Kills
25
25
Deaths
50
108
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
AKRN Dynamix
Izanami
12
11
6
1.36
W
Bakasura
AirWafflee
Bakasura
6
4
13
3.13
L
Kukulkan
AlienzR4Realz
Kukulkan
1
11
12
0.64
L
5
11
11
0.95
W
18
4
19
6.88
W
15
10
21
2.55
L
Jormungandr
QuantumTiger6
Jormungandr
0
7
19
1.36
W
Kukulkan
SpentFern
Kukulkan
4
4
27
4.38
L
Baron Samedi
TKM Haunter
Baron Samedi
7
10
9
1.15
W
Jormungandr
ogjona
Jormungandr
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,468
Damage
79,587
87,902
Taken
116,650
54,238
Mitigated
68,118
4,869
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AKRN Dynamix
Izanami
32,029
21,863
0
950
25,316
9,580
0
6,887
18,429
0
66,329
W
Bakasura
AirWafflee
Bakasura
4,380
3,359
0
904
12,050
4,853
0
7,731
4,319
0
10,931
L
Kukulkan
AlienzR4Realz
Kukulkan
8,395
3,263
0
132
20,252
8,965
0
7,492
12,760
24,281
0
L
14,548
3,236
2,857
4,360
23,867
9,785
0
10,257
13,610
27,497
0
W
24,570
12,258
643
1,398
23,338
10,267
0
14,159
9,179
0
38,980
W
36,205
8,993
426
839
22,038
10,396
0
11,945
10,093
0
48,441
L
Jormungandr
QuantumTiger6
Jormungandr
7,341
2,480
264
0
23,832
27,739
0
9,067
14,765
24,438
0
W
Kukulkan
SpentFern
Kukulkan
19,960
2,527
0
659
12,417
6,294
0
5,877
6,540
51,510
0
L
Baron Samedi
TKM Haunter
Baron Samedi
17,274
1,609
2,744
1,505
23,383
12,049
0
10,610
12,773
45,536
0
W
Jormungandr
ogjona
Jormungandr
24,353
6,952
0
0
18,059
22,428
0
7,846
10,213
59,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,273
Gold Earned
71,530
237
Minions Killed
228
6
Camps Cleared
4
1,193,242
Distance Traveled
1,035,710
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,601
1,186
63
5
0
253,713
2
W
Bakasura
13,170
941
15
1
0
225,021
1
L
Kukulkan
12,892
921
42
3
1
168,823
0
L
Ra
14,156
1,011
29
2
0
205,170
0
W
Medusa
16,630
1,188
30
2
2
272,270
0
W
Da Ji
16,429
1,174
28
2
3
227,301
3
L
Jormungandr
13,683
977
30
2
2
209,532
1
W
Kukulkan
14,746
1,053
95
7
1
231,321
1
L
Baron Samedi
14,198
1,014
64
5
1
198,472
0
W
Jormungandr
15,298
1,093
69
5
0
237,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role