Player Matchup

Skadi
Skadi
Aethersan
Skadi
Level 23
God Stats
7W - 10L
1,188 SR
Queue Stats
71W - 74L
1,470 Elo+
Party 1
Susano
Susano
BainbowBish
Susano
Level 24
God Stats
5W - 8L
1,498 SR
Queue Stats
6W - 13L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
That0neWolf
Nu Wa
Level 89
God Stats
5W - 3L
1,852 SR
Queue Stats
187W - 192L
1,469 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,466 Elo+

VS

Team Averages
Level 59
1,586 SR
1,418 Elo+
Merlin
Merlin
Alexmbat
Merlin
Level 121
God Stats
4W - 4L
1,708 SR
Queue Stats
43W - 63L
1,360 Elo+
Party 2
Fenrir
Fenrir
Hitmantwo
Fenrir
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 33L
1,572 Elo+
Solo
Chaac
Chaac
RapidBunny69173
Chaac
Level 27
God Stats
25W - 24L
1,549 SR
Queue Stats
142W - 177L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aethersan
Skadi
13
2 / 7 / 5
10,383
611
7,080
15,336
4,805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
12
1 / 6 / 3
10,123
595
7,176
15,213
4,622
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 3
11,285
664
12,050
17,007
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexmbat
Merlin
17
9 / 2 / 9
12,692
747
23,245
7,948
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Hitmantwo
Fenrir
13
4 / 3 / 7
10,827
637
8,208
14,022
5,096
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 3 / 6
11,526
678
7,697
17,222
19,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
19
19
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aethersan
Skadi
2
7
5
0.64
W
Merlin
Alexmbat
Merlin
9
2
9
6.75
L
Susano
1
6
3
0.42
W
Fenrir
Hitmantwo
Fenrir
4
3
7
2.5
W
6
3
6
3
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
39,150
47,556
Taken
39,192
14,813
Mitigated
27,034
5,467
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aethersan
Skadi
7,080
2,835
0
2,075
15,336
4,805
39
7,168
8,168
0
30,932
W
Merlin
Alexmbat
Merlin
23,245
620
0
1,828
7,948
2,899
1,096
2,049
5,899
82,903
0
L
Susano
7,176
645
0
748
15,213
4,622
0
7,428
7,785
0
27,892
W
Fenrir
Hitmantwo
Fenrir
8,208
1,165
0
2,664
14,022
5,096
0
4,908
9,114
0
36,379
W
7,697
407
0
5,886
17,222
19,039
448
6,018
11,204
0
43,244
L
12,050
3,203
164
2,480
17,007
5,386
6
8,997
8,010
56,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
35,045
164
Minions Killed
214
0
Camps Cleared
0
870,615
Distance Traveled
938,483
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,383
611
44
3
0
290,454
0
W
Merlin
12,692
747
104
6
0
287,136
2
L
Susano
10,123
595
32
2
0
301,615
0
W
Fenrir
10,827
637
48
3
0
328,316
3
W
Chaac
11,526
678
62
4
0
323,031
2
L
Nu Wa
11,285
664
88
5
0
278,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role