Player Matchup

Sol
Sol
Catonic
Sol
Level 81
God Stats
6W - 17L
1,444 SR
Queue Stats
156W - 161L
1,337 Elo+
Party 1
Cabrakan
Cabrakan
LordOfTheFly23
Cabrakan
Level 28
God Stats
6W - 2L
1,573 SR
Queue Stats
73W - 64L
1,377 Elo+
Solo
Neith
Neith
Oregon59
Neith
Level 6
God Stats
32W - 49L
1,368 SR
Queue Stats
38W - 70L
1,179 Elo+
Party 1
Merlin
Merlin
PXCozier1160
Merlin
Level 13
God Stats
6W - 12L
1,236 SR
Queue Stats
15W - 23L
1,097 Elo+
Party 3
Fenrir
Fenrir
vive_al1000
Fenrir
Level 17
God Stats
9W - 9L
1,221 SR
Queue Stats
14W - 23L
1,072 Elo+
Party 3
Team Averages
Level 29
1,368 SR
1,212 Elo+

VS

Team Averages
Level 14
1,406 SR
1,283 Elo+
Chaac
Chaac
MerryMarigold88
Chaac
Level 22
God Stats
22W - 48L
1,250 SR
Queue Stats
30W - 61L
1,074 Elo+
Solo
Poseidon
Poseidon
Norse_Konunger
Poseidon
Level 17
God Stats
3W - 3L
1,238 SR
Queue Stats
18W - 17L
1,266 Elo+
Party 2
Sun Wukong
Sun Wukong
TERRORneed
Sun Wukong
Level 9
God Stats
3W - 2L
1,521 SR
Queue Stats
13W - 17L
1,237 Elo+
Party 2
Nemesis
Nemesis
anakin3haman
Nemesis
Level 16
God Stats
20W - 11L
1,519 SR
Queue Stats
29W - 23L
1,340 Elo+
Solo
Neith
Neith
xXCxlvin1211Xx
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
19 / 2 / 11
20,190
1,188
60,272
22,041
8,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
20
7 / 8 / 22
18,348
1,079
27,338
34,398
60,299
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Oregon59
Neith
20
2 / 8 / 17
15,420
907
17,695
17,837
7,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
3 / 7 / 17
15,526
913
9,264
20,596
7,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
3 / 4 / 14
15,116
889
9,264
20,928
8,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 7
15,520
913
12,017
26,913
26,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
20
5 / 7 / 15
17,322
1,019
34,421
24,470
9,945
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
TERRORneed
Sun Wukong
20
8 / 10 / 11
17,041
1,002
28,686
45,392
42,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
anakin3haman
Nemesis
20
11 / 6 / 7
16,995
1,000
26,377
31,693
14,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 2 / 2
14,161
833
7,485
5,589
2,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
71
34
Kills
29
29
Deaths
34
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
19
2
11
12.25
W
Cabrakan
7
8
22
2.25
L
2
9
7
0.61
L
Poseidon
5
7
15
1.79
W
Neith
Oregon59
Neith
2
8
17
1.31
W
Merlin
3
7
17
1.64
L
Sun Wukong
TERRORneed
Sun Wukong
8
10
11
1.35
L
Nemesis
anakin3haman
Nemesis
11
6
7
2.42
W
Fenrir
3
4
14
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,833
Damage
108,986
115,800
Taken
134,057
92,171
Mitigated
95,099
17,821
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
60,272
21,557
697
8,064
22,041
8,241
0
7,493
14,548
113,165
0
W
Cabrakan
27,338
2,295
1,211
3,652
34,398
60,299
0
9,773
24,625
68,752
0
L
12,017
2,279
0
3,304
26,913
26,394
0
18,890
8,023
0
48,114
L
Poseidon
34,421
5,026
0
5,614
24,470
9,945
0
18,445
6,025
64,593
0
W
Neith
Oregon59
Neith
17,695
9,944
0
913
17,837
7,169
0
3,489
14,348
0
54,485
W
Merlin
9,264
2,225
708
2,264
20,596
7,583
0
7,999
12,597
14,839
0
L
Sun Wukong
TERRORneed
Sun Wukong
28,686
6,514
0
6,162
45,392
42,483
0
38,517
6,875
1,529
48,819
L
Nemesis
anakin3haman
Nemesis
26,377
16,238
0
676
31,693
14,061
0
16,794
13,619
0
46,982
W
Fenrir
9,264
2,125
0
312
20,928
8,879
0
7,037
13,891
0
16,432
L
7,485
2,820
0
908
5,589
2,216
0
4,228
1,361
0
19,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,600
Gold Earned
81,039
300
Minions Killed
279
2
Camps Cleared
9
1,316,961
Distance Traveled
1,324,503
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
20,190
1,188
115
7
0
332,006
1
W
Cabrakan
18,348
1,079
95
6
2
281,277
0
L
Chaac
15,520
913
99
6
1
248,112
0
L
Poseidon
17,322
1,019
67
4
1
261,074
0
W
Neith
15,420
907
68
4
0
194,661
0
W
Merlin
15,526
913
7
0
0
217,991
2
L
Sun Wukong
17,041
1,002
54
3
0
343,130
2
L
Nemesis
16,995
1,000
34
2
6
343,462
0
W
Fenrir
15,116
889
15
1
0
291,026
0
L
Neith
14,161
833
25
1
1
128,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role