Player Matchup

Medusa
Medusa
Hc Hipagref
Medusa
Level 82
God Stats
16W - 14L
1,528 SR
Queue Stats
139W - 109L
1,557 Elo+
Solo
Hera
Hera
Pewfles
Hera
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 159L
1,470 Elo+
Party 1
Horus
Horus
one crazytiger
Horus
Level 78
God Stats
13W - 19L
1,397 SR
Queue Stats
106W - 137L
1,464 Elo+
Party 1
Team Averages
Level 86
1,475 SR
1,497 Elo+

VS

Team Averages
Level 91
1,552 SR
1,499 Elo+
Sobek
Sobek
CreamersDisease
Sobek
Level 109
God Stats
6W - 13L
1,554 SR
Queue Stats
457W - 399L
1,472 Elo+
Party 2
Hades
Hades
Hold Dat Rabbit
Hades
Level 63
God Stats
10W - 5L
1,500 SR
Queue Stats
515W - 394L
1,382 Elo+
Party 2
Chaac
Chaac
darkinor89
Chaac
Level 102
God Stats
1W - 1L
1,602 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 3 / 5
11,520
720
14,806
11,323
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Pewfles
Hera
14
4 / 5 / 9
11,145
697
15,237
7,717
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 6 / 8
10,242
640
4,113
11,238
10,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
10,504
657
6,168
15,960
18,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 9
10,386
649
8,204
14,110
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
4 / 5 / 8
10,230
639
10,709
18,273
14,040
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
13
Kills
14
14
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Medusa
7
3
5
3.17
L
5
3
9
3.17
W
Hera
Pewfles
Hera
4
5
9
1.7
L
Chaac
4
5
8
1.6
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
25,081
30,278
Taken
48,343
17,163
Mitigated
38,947
9,860
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
204
0
4,580
15,960
18,386
147
4,989
10,971
27,112
0
W
Medusa
14,806
8,276
0
2,811
11,323
4,144
2,140
4,700
6,623
0
61,022
L
8,204
682
1,348
6,109
14,110
6,521
748
5,321
8,789
43,374
0
W
Hera
Pewfles
Hera
15,237
3,631
489
1,219
7,717
2,609
1,082
3,747
3,970
50,950
0
L
Chaac
10,709
1,249
1,074
6,950
18,273
14,040
1,010
5,262
13,011
0
42,708
W
4,113
1,663
2,687
2,654
11,238
10,410
204
5,957
5,281
0
6,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
31,120
164
Minions Killed
157
0
Camps Cleared
0
776,506
Distance Traveled
762,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,504
657
29
2
0
273,475
2
W
Medusa
11,520
720
94
6
0
268,370
2
L
Hades
10,386
649
66
4
0
238,655
0
W
Hera
11,145
697
61
4
0
238,063
2
L
Chaac
10,230
639
62
4
0
250,825
4
W
Horus
10,242
640
9
1
0
270,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role