Player Matchup

King Arthur
King Arthur
RAMENxSLAY3R
King Arthur
Level 7
God Stats
2W - 3L
1,478 SR
Queue Stats
26W - 29L
1,752 Elo+
Party 1
Ra
Ra
SlytherGryff
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Fafnir
Fafnir
ToXiKCiTy-
Fafnir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 99L
1,301 Elo+
Party 3
Nemesis
Nemesis
iSMiLEYCYRUS
Nemesis
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Sol
Sol
r564r
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 79L
1,221 Elo+
Party 3
Team Averages
Level 7
1,454 SR
1,455 Elo+

VS

Team Averages
Level 33
1,563 SR
1,425 Elo+
Discordia
Discordia
 
Discordia
Level 22
God Stats
26W - 20L
1,529 SR
Queue Stats
80W - 95L
1,279 Elo+
Solo
Jormungandr
Jormungandr
BRYAN-DCK
Jormungandr
Level 6
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 1L
1,604 Elo+
Party 2
Cupid
Cupid
Heisenberg ice0
Cupid
Level 95
God Stats
1W - 0L
1,476 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
LordPablZ
Hun Batz
Level 29
God Stats
4W - 3L
1,690 SR
Queue Stats
77W - 76L
1,443 Elo+
Solo
Cerberus
Cerberus
gsnowman13
Cerberus
Level 12
God Stats
3W - 3L
1,425 SR
Queue Stats
11W - 10L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RAMENxSLAY3R
King Arthur
17
5 / 11 / 1
11,522
960
13,401
29,230
26,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 14 / 3
10,319
860
9,404
17,608
7,419
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ToXiKCiTy-
Fafnir
17
0 / 7 / 5
11,280
940
7,552
28,209
35,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
iSMiLEYCYRUS
Nemesis
16
1 / 9 / 5
10,544
879
10,286
24,108
10,626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
r564r
Sol
17
2 / 6 / 2
11,106
926
10,230
15,307
6,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 1 / 18
11,813
984
17,384
9,056
3,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
BRYAN-DCK
Jormungandr
19
3 / 4 / 21
11,718
977
10,947
14,397
12,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
29 / 0 / 13
17,281
1,440
46,106
15,701
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
LordPablZ
Hun Batz
20
9 / 2 / 25
13,419
1,118
20,800
11,098
4,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
gsnowman13
Cerberus
20
3 / 1 / 26
12,281
1,023
12,364
11,490
6,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
150
8
Kills
47
47
Deaths
8
16
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
18
12
W
Jormungandr
BRYAN-DCK
Jormungandr
3
4
21
3.38
W
29
0
13
35.5
W
Hun Batz
LordPablZ
Hun Batz
9
2
25
10.75
L
King Arthur
RAMENxSLAY3R
King Arthur
5
11
1
0.5
L
0
14
3
0.11
L
Fafnir
ToXiKCiTy-
Fafnir
0
7
5
0.36
W
Cerberus
gsnowman13
Cerberus
3
1
26
16
L
Nemesis
iSMiLEYCYRUS
Nemesis
1
9
5
0.39
L
Sol
r564r
Sol
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
107,601
114,462
Taken
61,742
85,893
Mitigated
34,568
6,711
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,384
704
0
0
9,056
3,323
0
4,097
4,959
26,693
0
W
Jormungandr
BRYAN-DCK
Jormungandr
10,947
3,734
852
782
14,397
12,840
0
6,913
5,805
15,293
0
W
46,106
37,067
42
5,898
15,701
6,983
0
6,583
9,118
0
78,341
W
Hun Batz
LordPablZ
Hun Batz
20,800
12,294
0
2,509
11,098
4,995
0
2,627
8,471
0
44,929
L
King Arthur
RAMENxSLAY3R
King Arthur
13,401
3,738
0
2,433
29,230
26,008
0
8,232
20,998
0
24,079
L
9,404
3,662
421
284
17,608
7,419
0
8,527
9,081
36,705
0
L
Fafnir
ToXiKCiTy-
Fafnir
7,552
2,476
202
1,417
28,209
35,633
0
9,249
18,960
13,538
0
W
Cerberus
gsnowman13
Cerberus
12,364
1,034
0
3,499
11,490
6,427
0
6,966
4,524
27,434
0
L
Nemesis
iSMiLEYCYRUS
Nemesis
10,286
1,190
0
591
24,108
10,626
0
7,106
16,764
0
18,971
L
Sol
r564r
Sol
10,230
2,747
0
1,363
15,307
6,207
0
7,343
7,964
38,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
66,512
178
Minions Killed
204
2
Camps Cleared
8
1,058,603
Distance Traveled
1,079,323
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,813
984
26
2
0
251,932
0
W
Jormungandr
11,718
977
3
0
0
173,250
0
W
Cupid
17,281
1,440
77
6
6
219,761
0
W
Hun Batz
13,419
1,118
67
6
2
223,235
0
L
King Arthur
11,522
960
28
2
0
228,455
0
L
Ra
10,319
860
53
4
2
173,600
0
L
Fafnir
11,280
940
13
1
0
201,411
0
W
Cerberus
12,281
1,023
31
3
0
211,145
1
L
Nemesis
10,544
879
24
2
0
265,015
3
L
Sol
11,106
926
60
5
0
190,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role