Player Matchup

Neith
Neith
Ant250317
Neith
Level 9
God Stats
2W - 5L
1,627 SR
Queue Stats
2W - 6L
861 Elo+
Solo
Sun Wukong
Sun Wukong
Kaua Marley
Sun Wukong
Level 15
God Stats
0W - 1L
1,260 SR
Queue Stats
8W - 11L
1,268 Elo+
Solo
Anubis
Anubis
LivinggCookiee
Anubis
Level 20
God Stats
6W - 16L
1,175 SR
Queue Stats
11W - 26L
1,130 Elo+
Party 2
Da Ji
Da Ji
Sillee Pup
Da Ji
Level 12
God Stats
3W - 11L
1,251 SR
Queue Stats
3W - 11L
1,170 Elo+
Party 2
Nemesis
Nemesis
cryoblivion
Nemesis
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
335W - 368L
1,248 Elo+
Solo
Team Averages
Level 14
1,363 SR
1,135 Elo+

VS

Team Averages
Level 18
1,792 SR
1,323 Elo+
Bakasura
Bakasura
Bigpapa951704
Bakasura
Level 16
God Stats
17W - 9L
1,929 SR
Queue Stats
112W - 89L
1,257 Elo+
Party 1
Kuzenbo
Kuzenbo
HighSchoolVirgin
Kuzenbo
Level 25
God Stats
5W - 2L
1,921 SR
Queue Stats
60W - 61L
1,288 Elo+
Solo
Medusa
Medusa
KermitTheFrog627
Medusa
Level 6
God Stats
5W - 3L
1,678 SR
Queue Stats
42W - 40L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
SunkedDoor7
Sun Wukong
Level 29
God Stats
16W - 9L
1,500 SR
Queue Stats
147W - 136L
1,267 Elo+
Solo
Kukulkan
Kukulkan
mortyrothstien
Kukulkan
Level 16
God Stats
15W - 5L
1,929 SR
Queue Stats
75W - 61L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ant250317
Neith
15
1 / 4 / 0
8,852
443
5,918
10,655
7,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sun Wukong
Kaua Marley
Sun Wukong
4
0 / 2 / 0
5,557
278
1,030
1,940
574
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 2
9,882
494
11,013
9,750
3,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
14
6 / 8 / 3
9,169
458
7,907
16,757
7,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
cryoblivion
Nemesis
13
0 / 6 / 0
7,800
390
1,654
11,906
3,982
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigpapa951704
Bakasura
17
9 / 4 / 1
11,898
595
9,622
13,407
4,592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 3
9,939
497
5,445
8,095
9,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 3 / 0
9,695
485
4,028
9,835
3,383
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SunkedDoor7
Sun Wukong
17
8 / 0 / 1
11,674
584
8,082
10,090
7,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
3 / 5 / 4
10,868
543
8,478
8,523
2,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
13
Kills
23
23
Deaths
13
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Ant250317
Neith
1
4
0
0.25
W
Bakasura
Bigpapa951704
Bakasura
9
4
1
2.38
W
0
1
3
1.5
L
Sun Wukong
Kaua Marley
Sun Wukong
0
2
0
0
W
3
3
0
1
L
6
3
2
2.33
L
Da Ji
6
8
3
0.94
W
Sun Wukong
SunkedDoor7
Sun Wukong
8
0
1
8.5
L
Nemesis
cryoblivion
Nemesis
0
6
0
0
W
Kukulkan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
35,655
51,008
Taken
49,950
23,005
Mitigated
27,653
9,341
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ant250317
Neith
5,918
1,071
0
2,080
10,655
7,627
1,347
1,952
8,563
0
59,661
W
Bakasura
Bigpapa951704
Bakasura
9,622
6,970
0
5,414
13,407
4,592
3,015
5,476
7,931
0
56,653
W
5,445
2,397
0
481
8,095
9,325
2,809
1,131
6,964
29,380
461
L
Sun Wukong
Kaua Marley
Sun Wukong
1,030
530
0
0
1,940
574
0
0
1,940
0
3,727
W
4,028
2,166
0
2,536
9,835
3,383
2,294
0
9,835
0
49,646
L
11,013
692
0
4,157
9,750
3,822
293
3,584
5,369
58,314
0
L
Da Ji
7,907
3,509
0
990
16,757
7,000
405
5,085
11,131
0
32,122
W
Sun Wukong
SunkedDoor7
Sun Wukong
8,082
3,340
0
2,871
10,090
7,561
3,426
1,182
8,908
0
58,586
L
Nemesis
cryoblivion
Nemesis
1,654
403
0
2,114
11,906
3,982
421
3,007
8,843
0
44,281
W
Kukulkan
8,478
922
0
1,022
8,523
2,792
3,306
3,224
5,299
58,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
54,074
326
Minions Killed
457
0
Camps Cleared
0
1,261,133
Distance Traveled
1,704,994
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,852
443
99
5
0
294,191
0
W
Bakasura
11,898
595
105
5
0
397,046
0
W
Kuzenbo
9,939
497
64
3
0
384,689
4
L
Sun Wukong
5,557
278
4
0
0
84,272
0
W
Medusa
9,695
485
86
4
0
288,591
1
L
Anubis
9,882
494
109
5
0
263,949
1
L
Da Ji
9,169
458
50
3
0
328,277
2
W
Sun Wukong
11,674
584
99
5
0
348,672
2
L
Nemesis
7,800
390
64
3
0
290,444
0
W
Kukulkan
10,868
543
103
5
0
285,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role