Player Matchup

Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gillamonster98
Hercules
Level 89
God Stats
1W - 2L
1,367 SR
Queue Stats
136W - 167L
1,446 Elo+
Party 1
Geb
Geb
GravitY VenoM
Geb
Level 27
God Stats
0W - 1L
1,219 SR
Queue Stats
23W - 28L
1,677 Elo+
Party 1
Neith
Neith
Leo the Lion112
Neith
Level 29
God Stats
73W - 77L
1,355 SR
Queue Stats
216W - 221L
1,445 Elo+
Party 1
Hades
Hades
Truffasaur03
Hades
Level 67
God Stats
16W - 20L
1,573 SR
Queue Stats
143W - 153L
1,463 Elo+
Party 1
Team Averages
Level 64
1,403 SR
1,506 Elo+

VS

Team Averages
Level 53
1,566 SR
1,510 Elo+
Bakasura
Bakasura
AfkFTW04
Bakasura
Level 42
God Stats
2W - 4L
1,502 SR
Queue Stats
52W - 53L
1,455 Elo+
Solo
Anhur
Anhur
EnragedMoose
Anhur
Level 105
God Stats
3W - 4L
1,393 SR
Queue Stats
229W - 209L
1,518 Elo+
Party 2
Poseidon
Poseidon
J_Murder24
Poseidon
Level 64
God Stats
4W - 2L
1,570 SR
Queue Stats
68W - 66L
1,492 Elo+
Party 2
Artio
Artio
Kelloggskid22
Artio
Level 32
God Stats
7W - 2L
1,738 SR
Queue Stats
71W - 59L
1,502 Elo+
Party 2
Chaac
Chaac
MattyB_559
Chaac
Level 24
God Stats
7W - 5L
1,629 SR
Queue Stats
43W - 26L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
2,451
490
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
2
0 / 1 / 0
2,607
521
182
820
291
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

3
0 / 0 / 0
2,718
544
275
1,403
318
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 0 / 0
2,531
506
323
247
29
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 0 / 0
2,614
523
0
254
67
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AfkFTW04
Bakasura
5
0 / 0 / 0
3,460
692
0
2,273
488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,521
704
365
1,455
295
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
J_Murder24
Poseidon
6
0 / 0 / 0
3,600
720
81
558
119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,231
646
469
2,132
690
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
6
0 / 0 / 0
3,590
718
31
1,101
774
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Bakasura
AfkFTW04
Bakasura
0
0
0
0
W
0
0
0
0
L
Hercules
0
1
0
0
L
0
0
0
0
W
Poseidon
J_Murder24
Poseidon
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Chaac
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

780
Damage
946
2,724
Taken
7,519
705
Mitigated
2,366
582
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
AfkFTW04
Bakasura
0
0
0
1,359
2,273
488
642
0
2,273
0
7,104
W
365
365
0
618
1,455
295
32
82
1,373
0
14,536
L
Hercules
182
110
0
27
820
291
0
0
820
0
1,690
L
275
121
0
447
1,403
318
0
345
1,058
2,130
0
W
Poseidon
J_Murder24
Poseidon
81
37
0
0
558
119
1,119
0
558
15,747
0
W
469
90
80
395
2,132
690
0
193
1,939
7,027
0
L
323
168
0
60
247
29
0
124
123
0
1,555
W
Chaac
31
31
0
426
1,101
774
321
0
1,101
0
12,668
L
0
0
0
48
254
67
0
81
173
2,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,921
Gold Earned
17,402
9
Minions Killed
129
0
Camps Cleared
0
146,861
Distance Traveled
441,786
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,451
490
0
0
0
8,781
0
W
Bakasura
3,460
692
28
6
0
98,909
1
W
Anhur
3,521
704
31
6
0
78,542
1
L
Hercules
2,607
521
1
0
0
35,556
1
L
Geb
2,718
544
4
1
0
44,622
0
W
Poseidon
3,600
720
32
6
0
81,964
1
W
Artio
3,231
646
14
3
0
92,680
0
L
Neith
2,531
506
2
0
0
26,099
0
W
Chaac
3,590
718
24
5
0
89,691
0
L
Hades
2,614
523
2
0
0
31,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role