Player Matchup

Baron Samedi
Baron Samedi
ChemicalCorgi71
Baron Samedi
Level 140
God Stats
6W - 2L
1,505 SR
Queue Stats
68W - 43L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
FateOfVengence
Ne Zha
Level 64
God Stats
5W - 1L
1,662 SR
Queue Stats
203W - 163L
1,425 Elo+
Solo
Athena
Athena
Red TrucksAlot
Athena
Level 142
God Stats
3W - 5L
1,543 SR
Queue Stats
45W - 53L
1,496 Elo+
Party 1
Chang'e
Chang'e
WdB Qwilly
Chang'e
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 96L
1,448 Elo+
Solo
Nike
Nike
drunkinmunky80
Nike
Level 160
God Stats
10W - 6L
1,566 SR
Queue Stats
183W - 163L
1,482 Elo+
Party 1
Team Averages
Level 115
1,555 SR
1,468 Elo+

VS

Team Averages
Level 70
1,509 SR
1,421 Elo+
Pele
Pele
 
Pele
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 83
God Stats
0W - 1L
1,592 SR
Queue Stats
28W - 26L
1,428 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
RiceKendall67
Merlin
Level 20
God Stats
2W - 5L
1,355 SR
Queue Stats
5W - 15L
1,292 Elo+
Party 2
Fafnir
Fafnir
TrueKilla500
Fafnir
Level 80
God Stats
59W - 52L
1,596 SR
Queue Stats
323W - 338L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChemicalCorgi71
Baron Samedi
16
2 / 0 / 8
9,747
975
11,632
9,049
6,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 6
9,364
936
7,647
11,101
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 9
9,545
955
8,916
8,839
8,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
WdB Qwilly
Chang'e
15
2 / 1 / 5
9,616
962
8,036
8,084
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 4
10,513
1,051
13,514
8,716
6,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 8 / 0
9,605
961
11,367
16,736
9,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
15
0 / 2 / 2
9,038
904
12,622
13,714
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
15
0 / 0 / 3
9,274
927
5,783
11,853
9,808
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 2
9,069
907
6,904
7,064
5,275
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
14
1 / 0 / 0
8,949
895
4,388
8,676
6,667
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
11
Kills
3
3
Deaths
11
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
0
0.25
L
Jormungandr
 
Jormungandr
0
2
2
0.5
L
Mulan
 
Mulan
0
0
3
1.5
W
Baron Samedi
ChemicalCorgi71
Baron Samedi
2
0
8
6
W
1
2
6
2
W
1
0
9
5.5
L
0
1
2
1
L
Fafnir
1
0
0
1
W
Chang'e
WdB Qwilly
Chang'e
2
1
5
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
41,064
45,789
Taken
58,043
28,713
Mitigated
38,477
22,314
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,367
2,070
0
1,477
16,736
9,313
0
8,418
8,318
0
26,855
L
Jormungandr
 
Jormungandr
12,622
1,618
0
1,124
13,714
7,414
0
7,693
6,021
30,708
0
L
Mulan
 
Mulan
5,783
486
0
754
11,853
9,808
0
3,116
8,737
0
31,323
W
Baron Samedi
ChemicalCorgi71
Baron Samedi
11,632
1,066
6,637
4,741
9,049
6,660
0
4,840
4,209
28,103
0
W
7,647
3,112
0
635
11,101
4,304
0
6,041
5,060
0
20,891
W
8,916
1,085
0
998
8,839
8,512
0
3,823
5,016
16,045
0
L
6,904
442
0
0
7,064
5,275
0
3,650
3,414
22,542
0
L
Fafnir
4,388
1,072
0
780
8,676
6,667
0
5,707
2,969
12,225
0
W
Chang'e
WdB Qwilly
Chang'e
8,036
1,387
4,820
3,273
8,084
3,151
0
5,308
2,776
23,024
0
W
13,514
1,537
0
1,210
8,716
6,086
0
3,902
4,814
0
31,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
45,935
178
Minions Killed
182
4
Camps Cleared
8
1,012,883
Distance Traveled
972,244
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,605
961
39
4
3
183,730
0
L
Jormungandr
9,038
904
37
4
2
195,472
1
L
Mulan
9,274
927
49
5
3
215,087
2
W
Baron Samedi
9,747
975
36
4
1
191,888
1
W
Ne Zha
9,364
936
35
4
1
210,384
1
W
Athena
9,545
955
15
2
0
209,182
0
L
Merlin
9,069
907
40
4
0
188,576
0
L
Fafnir
8,949
895
17
2
0
189,379
0
W
Chang'e
9,616
962
46
5
0
183,989
0
W
Nike
10,513
1,051
46
5
2
217,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role