Player Matchup

Hun Batz
Hun Batz
DestroyerDom1
Hun Batz
Level 146
God Stats
1W - 2L
1,662 SR
Queue Stats
31W - 30L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
Fresh Kang
Baron Samedi
Level 147
God Stats
0W - 3L
1,505 SR
Queue Stats
430W - 417L
1,522 Elo+
Party 3
The Morrigan
The Morrigan
TheSkwad
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,625 Elo+
Solo
Mulan
Mulan
dino64
Mulan
Level 156
God Stats
5W - 9L
1,234 SR
Queue Stats
241W - 226L
1,586 Elo+
Solo
Artemis
Artemis
retrohalo
Artemis
Level 110
God Stats
6W - 5L
1,640 SR
Queue Stats
562W - 550L
1,575 Elo+
Solo
Team Averages
Level 138
1,508 SR
1,580 Elo+

VS

Team Averages
Level 123
1,447 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Beanzandrice
Cerberus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 190L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
Connor 981364
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,538 Elo+
Party 2
Hel
Hel
HC Chameleos
Hel
Level 97
God Stats
1W - 1L
1,234 SR
Queue Stats
41W - 31L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DestroyerDom1
Hun Batz
9
2 / 7 / 1
6,337
704
5,793
9,517
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Fresh Kang
Baron Samedi
13
2 / 9 / 2
7,206
801
6,944
11,399
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
TheSkwad
The Morrigan
14
1 / 6 / 4
7,303
811
9,591
8,432
2,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
dino64
Mulan
13
0 / 5 / 3
6,440
716
4,149
11,439
9,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
retrohalo
Artemis
12
0 / 6 / 2
6,295
699
8,354
9,191
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 1 / 19
8,725
969
10,003
8,760
4,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
 
Nox
13
6 / 2 / 16
8,206
912
7,010
9,568
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Beanzandrice
Cerberus
13
4 / 2 / 20
8,469
941
9,041
19,007
17,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 22
9,000
1,000
11,103
6,927
2,854
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 15
9,202
1,022
8,707
9,900
4,800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
125
5
Kills
33
33
Deaths
7
12
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
19
16.5
W
Nox
 
Nox
6
2
16
7
W
Cerberus
Beanzandrice
Cerberus
4
2
20
7
W
6
1
22
17
L
Hun Batz
DestroyerDom1
Hun Batz
2
7
1
0.36
L
Baron Samedi
Fresh Kang
Baron Samedi
2
9
2
0.33
W
10
1
15
17.5
L
The Morrigan
TheSkwad
The Morrigan
1
6
4
0.5
L
Mulan
dino64
Mulan
0
5
3
0.3
L
Artemis
retrohalo
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
45,864
49,978
Taken
54,162
21,074
Mitigated
34,428
11,356
Healing
32,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,003
1,858
231
1,663
8,760
4,131
1,013
1,491
6,913
0
24,649
W
Nox
 
Nox
7,010
1,187
1,326
1,014
9,568
4,694
717
3,521
6,047
20,194
0
W
Cerberus
Beanzandrice
Cerberus
9,041
746
1,238
3,162
19,007
17,949
427
5,610
13,397
17,691
0
W
11,103
3,433
1,901
936
6,927
2,854
2,190
1,790
5,137
24,154
0
L
Hun Batz
DestroyerDom1
Hun Batz
5,793
1,123
429
1,452
9,517
2,570
0
6,075
3,442
0
10,151
L
Baron Samedi
Fresh Kang
Baron Samedi
6,944
306
1,748
1,477
11,399
4,150
0
8,057
3,342
17,878
0
W
8,707
354
15,400
5,910
9,900
4,800
855
2,701
7,199
16,480
0
L
The Morrigan
TheSkwad
The Morrigan
9,591
1,298
0
1,126
8,432
2,623
0
6,558
1,837
19,493
3,275
L
Mulan
dino64
Mulan
4,149
0
971
2,857
11,439
9,138
0
8,157
3,282
0
13,550
L
Artemis
retrohalo
Artemis
8,354
2,198
433
863
9,191
2,593
0
7,014
2,177
0
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
43,602
86
Minions Killed
105
0
Camps Cleared
0
596,776
Distance Traveled
786,730
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,725
969
22
2
0
145,584
0
W
Nox
8,206
912
23
3
0
139,777
0
W
Cerberus
8,469
941
22
2
0
166,264
0
W
Nu Wa
9,000
1,000
22
2
0
156,678
0
L
Hun Batz
6,337
704
10
1
0
96,020
0
L
Baron Samedi
7,206
801
12
1
0
101,226
0
W
Hel
9,202
1,022
16
2
0
178,427
0
L
The Morrigan
7,303
811
30
3
0
140,603
1
L
Mulan
6,440
716
11
1
0
130,685
0
L
Artemis
6,295
699
23
3
0
128,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role