Player Matchup

Achilles
Achilles
ALFA_CHAD
Achilles
Level 28
God Stats
1W - 1L
1,194 SR
Queue Stats
2W - 5L
1,152 Elo+
Solo
Cerberus
Cerberus
AlmightyViking7
Cerberus
Level 27
God Stats
12W - 14L
1,581 SR
Queue Stats
87W - 122L
1,337 Elo+
Party 3
Sol
Sol
CrashAngel3
Sol
Level 27
God Stats
4W - 4L
1,094 SR
Queue Stats
94W - 97L
1,344 Elo+
Party 1
Loki
Loki
DarkClover757
Loki
Level 26
God Stats
6W - 6L
1,590 SR
Queue Stats
93W - 97L
1,343 Elo+
Party 1
Neith
Neith
manual_plughole
Neith
Level 18
God Stats
43W - 60L
1,391 SR
Queue Stats
95W - 131L
1,295 Elo+
Party 3
Team Averages
Level 25
1,370 SR
1,294 Elo+

VS

Team Averages
Level 12
1,342 SR
1,097 Elo+
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 4L
1,290 SR
Queue Stats
14W - 33L
993 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,127 Elo+
Party 2
Thor
Thor
Deity67X
Thor
Level 4
God Stats
0W - 3L
1,478 SR
Queue Stats
1W - 10L
1,073 Elo+
Party 2
Cerberus
Cerberus
deathomatic54
Cerberus
Level 6
God Stats
2W - 7L
1,204 SR
Queue Stats
4W - 10L
923 Elo+
Party 2
Olorun
Olorun
ragnarokedge6
Olorun
Level 29
God Stats
0W - 4L
1,236 SR
Queue Stats
139W - 112L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALFA_CHAD
Achilles
19
15 / 1 / 23
12,476
1,386
16,314
9,545
10,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
18
7 / 1 / 29
11,440
1,271
13,893
11,670
4,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 23
11,088
1,232
13,042
9,795
3,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 3 / 13
11,215
1,246
12,748
7,394
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 22
10,604
1,178
15,352
4,597
1,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 17 / 3
8,210
912
10,235
21,670
13,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
13
0 / 9 / 1
8,019
891
1,169
10,792
3,985
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
2 / 12 / 4
9,721
1,080
10,297
19,799
9,469
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
deathomatic54
Cerberus
15
3 / 6 / 3
9,689
1,077
9,119
20,104
8,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 3
8,872
986
8,279
11,296
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
20
50
Kills
6
6
Deaths
50
110
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
17
3
0.09
L
The Morrigan
 
The Morrigan
0
9
1
0.06
W
Achilles
ALFA_CHAD
Achilles
15
1
23
26.5
W
Cerberus
7
1
29
21.5
W
9
0
23
20.5
W
12
3
13
6.17
L
Thor
2
12
4
0.33
L
Cerberus
deathomatic54
Cerberus
3
6
3
0.75
W
7
1
22
18
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,349
Damage
39,099
43,001
Taken
83,661
23,132
Mitigated
39,635
15,262
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,235
2,835
0
970
21,670
13,725
0
7,801
13,869
0
21,806
L
The Morrigan
 
The Morrigan
1,169
714
0
0
10,792
3,985
0
2,361
8,431
7,094
0
W
Achilles
ALFA_CHAD
Achilles
16,314
7,085
0
3,600
9,545
10,802
0
4,651
4,894
0
28,873
W
Cerberus
13,893
1,094
771
5,155
11,670
4,126
0
4,444
7,226
25,387
0
W
13,042
6,229
0
4,078
9,795
3,003
0
3,030
6,765
34,162
0
W
12,748
6,160
0
1,214
7,394
3,811
0
4,356
3,038
0
25,768
L
Thor
10,297
3,365
0
679
19,799
9,469
0
6,728
13,071
0
26,464
L
Cerberus
deathomatic54
Cerberus
9,119
690
0
3,550
20,104
8,111
0
8,065
12,039
29,538
0
W
15,352
9,282
0
444
4,597
1,390
0
2,086
2,511
0
27,538
L
8,279
3,408
651
2,043
11,296
4,345
0
1,980
9,316
21,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
44,511
173
Minions Killed
125
3
Camps Cleared
3
760,280
Distance Traveled
669,619
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,210
912
17
2
0
136,966
2
L
The Morrigan
8,019
891
8
1
1
98,902
1
W
Achilles
12,476
1,386
31
3
1
176,570
0
W
Cerberus
11,440
1,271
34
4
2
157,479
0
W
Sol
11,088
1,232
55
6
0
156,587
0
W
Loki
11,215
1,246
26
3
0
136,536
0
L
Thor
9,721
1,080
20
2
1
130,379
2
L
Cerberus
9,689
1,077
47
5
0
155,435
0
W
Neith
10,604
1,178
27
3
0
133,108
0
L
Olorun
8,872
986
33
4
1
147,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role