Player Matchup

Eset
Eset
AceOfSpades1396_
Eset
Level 109
God Stats
1W - 2L
1,522 SR
Queue Stats
107W - 92L
1,646 Elo+
Party 3
Merlin
Merlin
BispoDan
Merlin
Level 150
God Stats
0W - 1L
1,974 SR
Queue Stats
32W - 29L
1,563 Elo+
Party 1
Thoth
Thoth
DEADLIESTxPRIDE
Thoth
Level 125
God Stats
2W - 6L
1,198 SR
Queue Stats
118W - 106L
1,631 Elo+
Party 3
Cernunnos
Cernunnos
Kajuru
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 1
Agni
Agni
greekguy1218
Agni
Level 156
God Stats
1W - 5L
1,535 SR
Queue Stats
153W - 143L
1,615 Elo+
Party 3
Team Averages
Level 121
1,546 SR
1,579 Elo+

VS

Team Averages
Level 109
1,510 SR
1,603 Elo+
Khepri
Khepri
CursedSpectator
Khepri
Level 118
God Stats
1W - 2L
1,248 SR
Queue Stats
63W - 62L
1,640 Elo+
Solo
Arachne
Arachne
TechnoBeats11
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,612 Elo+
Party 2
Chaac
Chaac
TiltedCookie
Chaac
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,605 Elo+
Party 2
Hercules
Hercules
TopJekker
Hercules
Level 117
God Stats
9W - 5L
1,635 SR
Queue Stats
225W - 199L
1,620 Elo+
Party 2
Agni
Agni
uK FrostyEnt
Agni
Level 127
God Stats
4W - 2L
1,669 SR
Queue Stats
216W - 209L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 14
9,889
659
10,999
17,347
6,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
BispoDan
Merlin
18
2 / 8 / 11
10,768
718
9,262
15,087
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 7 / 8
10,903
727
11,795
12,795
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Kajuru
Cernunnos
17
4 / 8 / 6
9,979
665
10,287
15,757
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 13
10,363
691
17,337
12,948
4,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 27
11,550
770
6,055
13,700
16,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
18
6 / 5 / 15
11,463
764
11,290
15,584
7,498
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 6 / 13
11,493
766
16,656
20,326
12,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
TopJekker
Hercules
19
10 / 4 / 14
12,534
836
14,592
19,685
17,926
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 10
12,071
805
18,975
9,931
4,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
20
Kills
35
35
Deaths
20
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
L
Merlin
BispoDan
Merlin
2
8
11
0.94
W
2
2
27
7.75
L
6
7
8
1.43
L
Cernunnos
Kajuru
Cernunnos
4
8
6
0.88
W
Arachne
6
5
15
2.7
W
8
6
13
2.42
W
Hercules
TopJekker
Hercules
10
4
14
4.25
L
5
5
13
2.3
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
67,568
73,934
Taken
79,226
26,486
Mitigated
58,835
21,379
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,999
275
2,479
4,572
17,347
6,288
253
5,752
11,595
19,352
0
L
Merlin
BispoDan
Merlin
9,262
160
1,192
3,464
15,087
5,203
0
5,451
9,636
37,685
0
W
6,055
158
3,138
1,560
13,700
16,118
930
7,876
4,854
22,009
0
L
11,795
360
1,060
1,119
12,795
4,778
0
7,097
5,698
23,393
0
L
Cernunnos
Kajuru
Cernunnos
10,287
3,969
963
2,539
15,757
5,461
663
3,223
12,534
0
20,583
W
Arachne
11,290
7,173
2,706
3,359
15,584
7,498
1,122
12,071
3,513
0
21,715
W
16,656
1,324
1,487
7,121
20,326
12,584
0
12,928
7,398
0
30,061
W
Hercules
TopJekker
Hercules
14,592
3,337
2,494
5,828
19,685
17,926
1,862
10,279
8,225
547
24,822
L
17,337
431
2,027
1,964
12,948
4,756
177
4,003
8,945
28,203
0
W
18,975
396
4,040
2,541
9,931
4,709
1,076
6,239
3,692
41,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
59,111
152
Minions Killed
136
0
Camps Cleared
0
1,211,339
Distance Traveled
1,435,139
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,889
659
35
2
0
257,518
1
L
Merlin
10,768
718
39
3
0
242,211
1
W
Khepri
11,550
770
22
1
0
290,651
3
L
Thoth
10,903
727
26
2
0
218,200
0
L
Cernunnos
9,979
665
20
1
0
234,979
0
W
Arachne
11,463
764
20
1
0
283,319
1
W
Chaac
11,493
766
27
2
0
283,681
0
W
Hercules
12,534
836
31
2
0
290,902
1
L
Agni
10,363
691
32
2
0
258,431
0
W
Agni
12,071
805
36
2
0
286,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role