Player Matchup

Mercury
Mercury
DurpeySlayer899
Mercury
Level 24
God Stats
1W - 2L
1,305 SR
Queue Stats
74W - 85L
1,438 Elo+
Party 2
Ymir
Ymir
Haruky121
Ymir
Level 29
God Stats
6W - 3L
1,380 SR
Queue Stats
72W - 74L
1,364 Elo+
Solo
Raijin
Raijin
MattyIce1724
Raijin
Level 87
God Stats
6W - 2L
1,535 SR
Queue Stats
206W - 177L
1,502 Elo+
Party 2
Team Averages
Level 47
1,407 SR
1,435 Elo+

VS

Team Averages
Level 36
1,615 SR
1,390 Elo+
Ymir
Ymir
ClouDed_Tomb
Ymir
Level 26
God Stats
20W - 27L
1,517 SR
Queue Stats
94W - 135L
1,406 Elo+
Party 1
Thor
Thor
ClouDed_fugitave
Thor
Level 65
God Stats
1W - 1L
1,784 SR
Queue Stats
121W - 147L
1,383 Elo+
Party 1
Olorun
Olorun
XxbortechxX
Olorun
Level 16
God Stats
2W - 5L
1,544 SR
Queue Stats
20W - 34L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 5
10,772
829
6,107
9,317
3,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Ymir
15
7 / 2 / 12
10,393
799
9,106
12,593
8,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
14
4 / 2 / 14
10,134
780
13,509
4,872
1,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,616
663
8,827
16,191
8,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 5
8,371
644
5,044
10,333
5,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
2 / 7 / 2
8,730
672
3,404
9,945
3,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
7
9
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
2
6
5
0.75
W
9
5
5
2.3
W
Ymir
7
2
12
6.5
W
Raijin
4
2
14
5.5
L
Olorun
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
17,275
26,782
Taken
36,469
13,314
Mitigated
17,248
6,532
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,827
1,898
294
2,530
16,191
8,955
42
9,995
6,196
26,403
0
L
5,044
592
245
1,047
10,333
5,039
0
5,838
4,495
0
24,659
W
6,107
3,548
0
2,270
9,317
3,188
1,500
3,459
5,858
0
35,761
W
Ymir
9,106
1,681
0
3,267
12,593
8,464
362
8,100
4,493
24,642
0
W
Raijin
13,509
669
0
995
4,872
1,662
948
784
4,088
57,106
0
L
Olorun
3,404
1,673
1,073
1,716
9,945
3,254
0
6,835
3,110
24,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
25,717
159
Minions Killed
111
0
Camps Cleared
0
710,331
Distance Traveled
489,242
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,616
663
34
3
0
173,896
0
L
Thor
8,371
644
25
2
0
180,657
1
W
Mercury
10,772
829
35
3
0
281,622
0
W
Ymir
10,393
799
43
3
0
213,511
0
W
Raijin
10,134
780
81
6
0
215,198
3
L
Olorun
8,730
672
52
4
0
134,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role