Player Matchup

Medusa
Medusa
ExtraThread
Medusa
Level 116
God Stats
2W - 2L
1,554 SR
Queue Stats
61W - 64L
1,515 Elo+
Solo
Bacchus
Bacchus
HokageVamp
Bacchus
Level 142
God Stats
0W - 3L
1,261 SR
Queue Stats
48W - 50L
1,538 Elo+
Party 3
Bakasura
Bakasura
JUSTIN777TANNER
Bakasura
Level 87
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
SanguinexShadow
Hercules
Level 121
God Stats
6W - 6L
1,602 SR
Queue Stats
101W - 84L
1,617 Elo+
Party 1
Ra
Ra
daintykitten616
Ra
Level 84
God Stats
0W - 2L
1,789 SR
Queue Stats
30W - 24L
1,574 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,549 Elo+

VS

Team Averages
Level 97
1,561 SR
1,472 Elo+
Discordia
Discordia
A StOnER XD
Discordia
Level 144
God Stats
2W - 1L
1,810 SR
Queue Stats
97W - 86L
1,521 Elo+
Party 2
Scylla
Scylla
Bellpeppa11
Scylla
Level 77
God Stats
27W - 16L
1,560 SR
Queue Stats
112W - 97L
1,607 Elo+
Solo
Sobek
Sobek
ItsHowling
Sobek
Level 93
God Stats
4W - 2L
1,639 SR
Queue Stats
33W - 27L
1,515 Elo+
Party 2
Mulan
Mulan
KaishakuninShi
Mulan
Level 105
God Stats
7W - 7L
1,270 SR
Queue Stats
14W - 13L
1,239 Elo+
Solo
Chernobog
Chernobog
Skwuurt
Chernobog
Level 67
God Stats
1W - 5L
1,523 SR
Queue Stats
48W - 38L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 9 / 3
10,925
575
12,033
18,891
7,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
HokageVamp
Bacchus
17
5 / 9 / 2
12,370
651
14,438
20,531
34,370
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
18
1 / 8 / 5
11,570
609
5,709
17,566
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
19
4 / 5 / 4
12,775
672
14,695
28,886
29,416
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 10 / 4
11,579
609
12,333
18,923
7,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A StOnER XD
Discordia
20
4 / 3 / 14
13,179
694
22,752
10,383
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
12 / 3 / 12
15,625
822
17,048
12,900
6,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
20
7 / 1 / 21
15,024
791
16,857
24,594
37,495
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 17
15,533
818
20,746
20,236
30,790
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Skwuurt
Chernobog
20
8 / 1 / 17
14,720
775
15,850
13,595
6,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
12
Kills
41
41
Deaths
12
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Discordia
A StOnER XD
Discordia
4
3
14
3.67
W
Scylla
12
3
12
6
L
Medusa
1
9
3
0.28
L
Bacchus
HokageVamp
Bacchus
5
9
2
0.67
W
Sobek
7
1
21
17.5
L
Bakasura
1
8
5
0.44
W
10
4
17
4.63
L
Hercules
4
5
4
1.2
W
Chernobog
Skwuurt
Chernobog
8
1
17
16.5
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,208
Damage
93,253
104,797
Taken
81,708
86,411
Mitigated
86,495
23,223
Healing
27,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A StOnER XD
Discordia
22,752
900
2,002
3,691
10,383
5,284
2,105
3,325
6,805
55,900
0
W
Scylla
17,048
743
0
2,427
12,900
6,081
750
6,078
6,822
58,593
0
L
Medusa
12,033
5,422
292
1,089
18,891
7,386
0
9,766
9,125
0
41,258
L
Bacchus
HokageVamp
Bacchus
14,438
505
0
1,910
20,531
34,370
0
10,145
10,386
27,637
0
W
Sobek
16,857
1,295
1,308
8,255
24,594
37,495
646
5,830
18,499
36,150
0
L
Bakasura
5,709
3,586
0
3,204
17,566
7,286
0
9,288
8,278
0
23,373
W
20,746
4,802
0
5,093
20,236
30,790
535
5,303
14,660
0
59,150
L
Hercules
14,695
3,723
0
10,110
28,886
29,416
493
16,363
12,523
0
27,620
W
Chernobog
Skwuurt
Chernobog
15,850
8,945
0
5,088
13,595
6,845
570
6,882
6,473
0
60,026
L
12,333
456
3,730
2,888
18,923
7,953
0
11,333
7,590
52,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
74,081
311
Minions Killed
397
6
Camps Cleared
9
1,585,013
Distance Traveled
1,786,118
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,179
694
92
5
1
352,364
0
W
Scylla
15,625
822
97
5
2
323,624
0
L
Medusa
10,925
575
80
4
1
282,644
0
L
Bacchus
12,370
651
19
1
0
307,820
2
W
Sobek
15,024
791
26
1
0
396,291
0
L
Bakasura
11,570
609
64
3
4
358,156
0
W
Mulan
15,533
818
88
5
3
345,502
0
L
Hercules
12,775
672
37
2
0
345,501
4
W
Chernobog
14,720
775
94
5
3
368,337
0
L
Ra
11,579
609
111
6
1
290,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role