Player Matchup

Pele
Pele
Silver V
Aquariolus
Pele
Silver V
Level 82
God Stats
24W - 17L
1,716 SR
Queue Stats
65W - 60L
1,008 MMR
Party 1
Achilles
Achilles
Silver II
ITz Bu1a x808x
Achilles
Silver II
Level 91
God Stats
18W - 19L
1,636 SR
Queue Stats
264W - 292L
1,091 MMR
Solo
Hel
Hel
Silver IV
JlVlD
Hel
Silver IV
Level 61
God Stats
56W - 27L
1,636 SR
Queue Stats
210W - 200L
1,225 MMR
Party 1
Terra
Terra
Silver III
LabberNICH
Terra
Silver III
Level 47
God Stats
5W - 5L
1,476 SR
Queue Stats
101W - 112L
1,060 MMR
Party 2
Izanami
Izanami
Silver IV
OlekEsh
Izanami
Silver IV
Level 38
God Stats
6W - 4L
1,565 SR
Queue Stats
63W - 86L
1,159 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,606 SR
1,109 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,627 SR
1,071 MMR
Cerberus
Cerberus
Bronze I
AllayAnarchyXXV
Cerberus
Bronze I
Level 148
God Stats
0W - 1L
1,751 SR
Queue Stats
120W - 130L
1,086 MMR
Solo
Sol
Sol
Bronze I
Confulish
Sol
Bronze I
Level 79
God Stats
1W - 1L
1,858 SR
Queue Stats
9W - 10L
1,074 MMR
Party 3
Nemesis
Nemesis
Silver III
TESTAMENT256
Nemesis
Silver III
Level 95
God Stats
1W - 2L
1,533 SR
Queue Stats
50W - 60L
1,070 MMR
Party 3
Agni
Agni
Silver I
fabio omena
Agni
Silver I
Level 125
God Stats
30W - 26L
1,543 SR
Queue Stats
335W - 318L
1,054 MMR
Solo
Chaac
Chaac
Silver III
marquin1997
Chaac
Silver III
Level 120
God Stats
3W - 5L
1,450 SR
Queue Stats
334W - 319L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 7
15,155
606
21,775
23,404
10,811
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
6 / 2 / 9
14,596
584
22,637
32,812
56,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hel
JlVlD
Hel
20
9 / 3 / 10
15,481
619
21,878
22,002
15,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
18
1 / 3 / 22
14,116
565
12,042
28,672
34,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OlekEsh
Izanami
20
10 / 5 / 5
15,355
614
26,027
20,531
8,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeHadesMerlinHeraAnubis

VS

Bans
PoseidonSylvanusPersephoneGebXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 5 / 6
13,192
528
11,973
25,181
27,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 6 / 4
11,635
465
9,145
18,520
6,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
TESTAMENT256
Nemesis
18
5 / 10 / 7
12,936
517
14,791
21,953
10,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 6
13,452
538
27,729
18,351
7,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 3
12,330
493
19,257
38,243
40,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
36
Kills
22
23
Deaths
36
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
5
6
1.8
W
10
10
7
1.35
L
2
6
4
0.67
W
Achilles
6
2
9
5.25
W
Hel
JlVlD
Hel
9
3
10
4.67
W
Terra
1
3
22
4
W
Izanami
OlekEsh
Izanami
10
5
5
2.5
L
Nemesis
TESTAMENT256
Nemesis
5
10
7
0.85
L
6
7
6
1.29
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,359
Damage
82,895
127,421
Taken
122,248
125,378
Mitigated
91,591
64,210
Healing
37,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,973
291
0
6,249
25,181
27,255
139
7,708
17,473
35,167
0
W
21,775
7,947
0
2,669
23,404
10,811
4,188
8,115
15,289
0
106,531
L
9,145
939
243
5,893
18,520
6,668
3,024
4,859
13,661
73,379
0
W
Achilles
22,637
8,387
0
16,258
32,812
56,415
549
5,715
26,881
0
85,885
W
Hel
JlVlD
Hel
21,878
283
11,360
14,994
22,002
15,241
1,515
9,759
11,751
108,806
0
W
Terra
12,042
1,168
3,592
8,122
28,672
34,002
1,645
15,329
13,343
39,646
0
W
Izanami
OlekEsh
Izanami
26,027
16,924
1,022
6,193
20,531
8,909
3,036
10,784
9,747
0
137,293
L
Nemesis
TESTAMENT256
Nemesis
14,791
7,718
0
3,875
21,953
10,603
0
8,252
13,701
0
80,003
L
27,729
1,661
0
2,376
18,351
7,030
427
9,288
9,063
91,116
0
L
19,257
6,147
0
18,569
38,243
40,035
525
3,813
34,430
0
83,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,703
Gold Earned
63,545
639
Minions Killed
580
0
Camps Cleared
0
2,417,547
Distance Traveled
2,069,597
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,192
528
58
2
0
413,572
2
W
Pele
15,155
606
152
6
0
437,115
0
L
Sol
11,635
465
133
5
0
396,486
13
W
Achilles
14,596
584
109
4
0
498,645
0
W
Hel
15,481
619
149
6
0
527,862
4
W
Terra
14,116
565
39
2
0
534,265
4
W
Izanami
15,355
614
190
8
0
419,660
4
L
Nemesis
12,936
517
123
5
0
464,883
8
L
Agni
13,452
538
130
5
0
401,832
2
L
Chaac
12,330
493
136
5
0
392,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role