Player Matchup

Hercules
Hercules
Avemsgarde
Hercules
Level 18
God Stats
1W - 2L
1,569 SR
Queue Stats
33W - 29L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Luvmuffin
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,414 Elo+
Party 2
Agni
Agni
luizcafe59487
Agni
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 150L
1,433 Elo+
Solo
Da Ji
Da Ji
medxkiller
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,487 Elo+
Party 2
Bacchus
Bacchus
企鹅电竞潇哥
Bacchus
Level 27
God Stats
16W - 10L
1,694 SR
Queue Stats
60W - 51L
1,636 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,506 Elo+

VS

Team Averages
Level 22
1,721 SR
1,585 Elo+
Zeus
Zeus
BrapInhaler
Zeus
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
48W - 38L
1,577 Elo+
Party 1
Nox
Nox
CallHell
Nox
Level 26
God Stats
21W - 11L
1,663 SR
Queue Stats
49W - 38L
1,607 Elo+
Solo
Da Ji
Da Ji
JungoSkooks
Da Ji
Level 26
God Stats
9W - 2L
2,050 SR
Queue Stats
107W - 76L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
Perdogi
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,613 Elo+
Party 1
Medusa
Medusa
Pipphix
Medusa
Level 24
God Stats
23W - 10L
1,663 SR
Queue Stats
97W - 73L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avemsgarde
Hercules
19
1 / 2 / 12
12,934
924
8,718
14,344
12,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Luvmuffin
Heimdallr
19
3 / 10 / 12
13,142
939
7,114
24,053
19,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 7 / 8
12,742
910
14,585
16,565
5,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
19
3 / 12 / 13
13,324
952
13,980
23,468
13,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 6 / 4
14,659
1,047
11,335
21,156
23,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 19
15,601
1,114
21,589
12,239
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 5 / 23
13,279
949
15,261
10,553
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 21
15,256
1,090
21,401
15,436
7,090
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Perdogi
Jormungandr
20
7 / 3 / 23
15,138
1,081
14,078
17,973
22,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Pipphix
Medusa
20
8 / 1 / 17
15,189
1,085
17,728
5,367
2,139
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
140
18
Kills
37
37
Deaths
18
49
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hercules
Avemsgarde
Hercules
1
2
12
3.5
W
11
5
19
4.1
W
1
5
23
2.5
W
10
4
21
5.13
L
Heimdallr
Luvmuffin
Heimdallr
3
10
12
0.9
W
Jormungandr
Perdogi
Jormungandr
7
3
23
6.17
W
Medusa
Pipphix
Medusa
8
1
17
16.5
L
2
7
8
0.86
L
Da Ji
3
12
13
0.79
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
90,057
99,586
Taken
61,568
73,539
Mitigated
41,616
5,177
Healing
304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Avemsgarde
Hercules
8,718
702
0
2,415
14,344
12,687
0
9,336
5,008
756
20,240
W
21,589
3,186
0
0
12,239
5,154
0
5,298
6,941
47,809
0
W
15,261
1,200
0
0
10,553
4,524
0
4,739
5,814
31,670
0
W
21,401
6,897
0
0
15,436
7,090
0
6,519
8,917
0
30,970
L
Heimdallr
Luvmuffin
Heimdallr
7,114
1,574
1,205
1,220
24,053
19,104
0
11,640
12,413
0
32,634
W
Jormungandr
Perdogi
Jormungandr
14,078
3,159
0
224
17,973
22,709
0
7,861
10,112
33,769
0
W
Medusa
Pipphix
Medusa
17,728
12,403
0
80
5,367
2,139
0
2,259
3,108
0
50,767
L
14,585
176
0
240
16,565
5,438
0
8,970
7,595
45,288
0
L
Da Ji
13,980
3,615
0
0
23,468
13,234
0
10,926
12,542
0
33,137
L
11,335
1,009
0
97
21,156
23,076
0
10,056
11,100
23,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,801
Gold Earned
74,463
192
Minions Killed
250
7
Camps Cleared
6
1,350,962
Distance Traveled
1,297,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,934
924
20
1
3
302,053
2
W
Zeus
15,601
1,114
64
5
1
242,800
0
W
Nox
13,279
949
37
3
3
253,249
0
W
Da Ji
15,256
1,090
27
2
0
296,032
0
L
Heimdallr
13,142
939
39
3
0
267,149
0
W
Jormungandr
15,138
1,081
33
2
0
243,326
0
W
Medusa
15,189
1,085
89
6
2
262,264
0
L
Agni
12,742
910
65
5
1
242,102
0
L
Da Ji
13,324
952
42
3
0
249,286
0
L
Bacchus
14,659
1,047
26
2
3
290,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role