Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 15
God Stats
3W - 2L
1,399 SR
Queue Stats
25W - 34L
1,223 Elo+
Solo
Jormungandr
Jormungandr
Black-Princess45
Jormungandr
Level 28
God Stats
0W - 2L
1,163 SR
Queue Stats
134W - 176L
1,155 Elo+
Party 1
Ao Kuang
Ao Kuang
UnsnaggedBike24
Ao Kuang
Level 25
God Stats
10W - 14L
1,374 SR
Queue Stats
38W - 42L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
Zack-senpai11
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 122L
1,142 Elo+
Party 1
Kukulkan
Kukulkan
masterfich27
Kukulkan
Level 22
God Stats
0W - 6L
1,091 SR
Queue Stats
3W - 7L
1,226 Elo+
Solo
Team Averages
Level 22
1,306 SR
1,201 Elo+

VS

Team Averages
Level 18
1,396 SR
1,206 Elo+
Apollo
Apollo
FacMontoya11
Apollo
Level 12
God Stats
15W - 11L
1,481 SR
Queue Stats
30W - 27L
1,284 Elo+
Solo
Fenrir
Fenrir
OldShadowWolf18
Fenrir
Level 17
God Stats
2W - 5L
1,178 SR
Queue Stats
40W - 53L
1,136 Elo+
Solo
Nemesis
Nemesis
familia9875
Nemesis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 20L
1,203 Elo+
Solo
Yemoja
Yemoja
font341merciful
Yemoja
Level 26
God Stats
9W - 9L
1,424 SR
Queue Stats
51W - 57L
1,244 Elo+
Solo
Loki
Loki
mordaki0snipes
Loki
Level 11
God Stats
3W - 2L
1,399 SR
Queue Stats
23W - 27L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 2 / 0
12,918
718
303
2,003
462
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Black-Princess45
Jormungandr
20
6 / 12 / 20
17,927
996
31,055
28,360
14,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
20
22 / 12 / 5
21,451
1,192
45,985
43,959
17,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Zack-senpai11
Baron Samedi
20
4 / 6 / 22
17,894
994
33,272
26,741
25,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
masterfich27
Kukulkan
20
4 / 7 / 17
17,714
984
40,295
17,683
8,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
13 / 6 / 17
19,560
1,087
34,125
27,207
10,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 11 / 16
18,049
1,003
32,702
41,674
16,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
familia9875
Nemesis
20
2 / 6 / 25
17,551
975
14,390
35,271
15,608
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
1 / 6 / 18
16,182
899
5,299
29,827
19,106
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 7 / 12
18,447
1,025
17,981
26,913
10,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
125
36
Kills
37
39
Deaths
36
64
Assists
88
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Jormungandr
Black-Princess45
Jormungandr
6
12
20
1.33
W
Apollo
13
6
17
3.58
W
9
11
16
1.55
L
Ao Kuang
22
12
5
2.04
L
Baron Samedi
Zack-senpai11
Baron Samedi
4
6
22
2.5
W
Nemesis
familia9875
Nemesis
2
6
25
2.42
W
1
6
18
1.67
L
Kukulkan
masterfich27
Kukulkan
4
7
17
1.79
W
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,910
Damage
104,497
118,746
Taken
160,892
66,173
Mitigated
72,850
23,267
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
303
117
0
0
2,003
462
0
82
1,921
303
0
L
Jormungandr
Black-Princess45
Jormungandr
31,055
11,195
0
922
28,360
14,589
0
1,414
26,946
62,977
0
W
Apollo
34,125
17,120
0
3,869
27,207
10,375
0
25,772
1,435
0
73,056
W
32,702
9,968
0
2,057
41,674
16,964
0
40,357
1,317
0
40,002
L
Ao Kuang
45,985
16,405
211
13,777
43,959
17,081
0
2,377
41,582
76,636
0
L
Baron Samedi
Zack-senpai11
Baron Samedi
33,272
4,919
2,677
4,363
26,741
25,685
0
572
26,169
45,586
0
W
Nemesis
familia9875
Nemesis
14,390
6,503
0
1,055
35,271
15,608
0
32,017
3,254
0
52,248
W
5,299
1,601
11,260
5,927
29,827
19,106
0
28,729
1,098
20,333
0
L
Kukulkan
masterfich27
Kukulkan
40,295
5,720
690
627
17,683
8,356
0
854
16,829
91,011
0
W
17,981
7,766
0
1,018
26,913
10,797
0
24,035
2,878
0
37,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,904
Gold Earned
89,789
259
Minions Killed
273
8
Camps Cleared
5
1,275,997
Distance Traveled
1,667,438
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,918
718
0
0
0
42,562
0
L
Jormungandr
17,927
996
67
4
0
251,333
0
W
Apollo
19,560
1,087
80
4
3
319,702
6
W
Fenrir
18,049
1,003
20
1
1
346,442
0
L
Ao Kuang
21,451
1,192
51
3
4
358,053
0
L
Baron Samedi
17,894
994
24
1
1
359,244
0
W
Nemesis
17,551
975
92
5
1
372,937
0
W
Yemoja
16,182
899
29
2
0
295,826
0
L
Kukulkan
17,714
984
117
7
3
264,805
0
W
Loki
18,447
1,025
52
3
0
332,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role