Player Matchup

Chaac
Chaac
Chronoshìft
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,658 Elo+
Party 1
Merlin
Merlin
Xav_Bruh_14
Merlin
Level 47
God Stats
3W - 0L
1,322 SR
Queue Stats
70W - 46L
1,348 Elo+
Party 1
Skadi
Skadi
ZACapitain345
Skadi
Level 26
God Stats
18W - 6L
1,594 SR
Queue Stats
58W - 24L
1,339 Elo+
Party 1
Team Averages
Level 34
1,472 SR
1,448 Elo+

VS

Team Averages
Level 30
1,503 SR
1,444 Elo+
Merlin
Merlin
DeShazer01
Merlin
Level 46
God Stats
1W - 2L
1,702 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 2
Yemoja
Yemoja
chinga_chong_won
Yemoja
Level 18
God Stats
17W - 12L
1,601 SR
Queue Stats
44W - 35L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
uncagexbeast
Sun Wukong
Level 27
God Stats
0W - 3L
1,207 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,859
738
7,766
9,074
6,564
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
4 / 1 / 9
8,952
746
13,235
7,844
2,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 9
8,899
742
7,307
5,619
1,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeShazer01
Merlin
9
0 / 7 / 1
6,727
561
4,521
10,600
4,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 2 / 0
7,141
595
2,933
12,206
7,897
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
uncagexbeast
Sun Wukong
10
1 / 4 / 1
6,976
581
7,430
11,870
5,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Merlin
DeShazer01
Merlin
0
7
1
0.07
W
Merlin
4
1
9
8.5
W
4
1
9
8.5
L
1
2
0
0.5
L
Sun Wukong
uncagexbeast
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
14,884
22,537
Taken
34,676
11,122
Mitigated
18,187
9,116
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,766
1,594
354
4,897
9,074
6,564
65
3,570
5,504
0
38,084
L
Merlin
DeShazer01
Merlin
4,521
714
348
1,038
10,600
4,879
0
4,191
6,409
17,621
103
W
Merlin
13,235
326
790
2,105
7,844
2,742
26
2,277
5,567
54,640
0
W
7,307
3,940
421
549
5,619
1,816
71
1,572
4,047
0
23,876
L
2,933
261
621
3,806
12,206
7,897
0
5,798
6,408
14,368
0
L
Sun Wukong
uncagexbeast
Sun Wukong
7,430
717
0
1,095
11,870
5,411
0
3,246
8,624
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
20,844
187
Minions Killed
61
0
Camps Cleared
0
660,460
Distance Traveled
536,429
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,859
738
50
4
0
232,948
1
L
Merlin
6,727
561
22
2
0
175,584
1
W
Merlin
8,952
746
93
8
0
215,098
2
W
Skadi
8,899
742
44
4
0
212,414
2
L
Yemoja
7,141
595
16
1
0
133,535
0
L
Sun Wukong
6,976
581
23
2
0
227,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role