Player Matchup

Chronos
Chronos
All Day Long365
Chronos
Level 7
God Stats
7W - 16L
1,160 SR
Queue Stats
9W - 17L
1,140 Elo+
Solo
Medusa
Medusa
Jackalwolf5
Medusa
Level 23
God Stats
4W - 5L
1,744 SR
Queue Stats
330W - 355L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
RuthlessJeans11
The Morrigan
Level 25
God Stats
3W - 3L
1,314 SR
Queue Stats
373W - 387L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
dixx_luckk
Nu Wa
Level 17
God Stats
5W - 8L
1,767 SR
Queue Stats
41W - 46L
1,334 Elo+
Solo
Bellona
Bellona
marchisiowtso10
Bellona
Level 29
God Stats
2W - 4L
1,675 SR
Queue Stats
199W - 219L
1,342 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,296 Elo+

VS

Team Averages
Level 18
1,432 SR
1,394 Elo+
Ymir
Ymir
Hukegaron
Ymir
Level 13
God Stats
8W - 8L
1,388 SR
Queue Stats
14W - 13L
1,214 Elo+
Party 1
Chernobog
Chernobog
JoSoHo_sushimast
Chernobog
Level 8
God Stats
8W - 6L
1,267 SR
Queue Stats
50W - 55L
1,345 Elo+
Party 1
Olorun
Olorun
PlaidEye929
Olorun
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 42L
1,259 Elo+
Solo
Neith
Neith
SurpriseSekz
Neith
Level 18
God Stats
34W - 37L
1,431 SR
Queue Stats
36W - 41L
1,344 Elo+
Solo
Kukulkan
Kukulkan
merde4545
Kukulkan
Level 25
God Stats
8W - 1L
1,575 SR
Queue Stats
24W - 19L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 10
13,517
845
6,302
25,321
15,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
1 / 6 / 10
13,931
871
22,560
24,340
13,786
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
RuthlessJeans11
The Morrigan
20
7 / 3 / 6
15,902
994
28,103
13,236
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
0 / 0 / 0
11,590
724
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
5 / 10 / 8
15,734
983
22,247
40,338
60,323
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 4 / 21
15,710
982
14,269
31,894
38,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
20
2 / 3 / 14
14,355
897
13,765
13,812
5,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
20
1 / 2 / 17
14,171
886
12,136
14,836
11,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 12
15,343
959
25,280
16,091
7,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
merde4545
Kukulkan
20
8 / 2 / 15
16,060
1,004
30,218
11,125
9,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
13
Kills
28
28
Deaths
13
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
9
10
0.56
W
Ymir
6
4
21
4.13
L
Medusa
1
6
10
1
W
Chernobog
2
3
14
3
W
Olorun
1
2
17
4.75
L
The Morrigan
RuthlessJeans11
The Morrigan
7
3
6
3.33
W
11
2
12
8.5
L
Nu Wa
0
0
0
0
L
5
10
8
0.9
W
Kukulkan
merde4545
Kukulkan
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,212
Damage
95,668
103,235
Taken
87,758
95,200
Mitigated
73,596
7,360
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
3,058
38
1,682
25,321
15,563
0
12,398
12,923
30,002
0
W
Ymir
14,269
4,742
0
2,939
31,894
38,831
0
9,773
22,121
30,122
0
L
Medusa
22,560
9,041
0
2,365
24,340
13,786
0
16,781
7,559
0
42,493
W
Chernobog
13,765
10,039
0
2,761
13,812
5,960
0
3,970
9,842
0
40,650
W
Olorun
12,136
3,766
4,376
3,687
14,836
11,832
0
6,018
8,818
42,972
0
L
The Morrigan
RuthlessJeans11
The Morrigan
28,103
2,494
0
1,097
13,236
5,528
0
7,176
6,060
48,538
5,340
W
25,280
18,290
0
3,463
16,091
7,790
0
5,459
10,632
0
66,333
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
22,247
4,676
383
1,795
40,338
60,323
0
20,268
20,070
0
58,198
W
Kukulkan
merde4545
Kukulkan
30,218
2,551
0
0
11,125
9,183
0
4,250
6,875
88,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,674
Gold Earned
75,639
254
Minions Killed
326
4
Camps Cleared
7
1,058,154
Distance Traveled
1,368,196
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,517
845
59
4
1
191,974
1
W
Ymir
15,710
982
34
2
2
247,523
0
L
Medusa
13,931
871
45
3
1
285,686
0
W
Chernobog
14,355
897
58
4
5
261,680
1
W
Olorun
14,171
886
49
3
0
306,448
3
L
The Morrigan
15,902
994
65
4
2
281,417
4
W
Neith
15,343
959
71
4
0
291,249
0
L
Nu Wa
11,590
724
0
0
0
0
0
L
Bellona
15,734
983
85
5
0
299,077
0
W
Kukulkan
16,060
1,004
114
7
0
261,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role