Player Matchup

Chaac
Chaac
Blaze Hellstorm
Chaac
Level 17
God Stats
5W - 10L
1,161 SR
Queue Stats
16W - 58L
896 Elo+
Party 2
King Arthur
King Arthur
Siloide
King Arthur
Level 17
God Stats
8W - 16L
1,192 SR
Queue Stats
28W - 53L
1,009 Elo+
Party 2
Zeus
Zeus
pluccMyChicken
Zeus
Level 10
God Stats
2W - 7L
1,022 SR
Queue Stats
6W - 16L
792 Elo+
Party 2
Team Averages
Level 15
1,125 SR
899 Elo+

VS

Team Averages
Level 56
1,458 SR
1,236 Elo+
Sylvanus
Sylvanus
That1Crosant
Sylvanus
Level 78
God Stats
6W - 2L
1,578 SR
Queue Stats
126W - 145L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
TheDarkRaven911
Kukulkan
Level 44
God Stats
3W - 7L
1,243 SR
Queue Stats
14W - 22L
1,176 Elo+
Solo
Pele
Pele
scarwrx04
Pele
Level 47
God Stats
25W - 16L
1,554 SR
Queue Stats
78W - 90L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
7,069
544
1,554
13,645
5,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Siloide
King Arthur
10
0 / 4 / 1
6,984
537
3,051
12,669
10,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 9 / 1
6,920
532
6,266
9,186
2,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
That1Crosant
Sylvanus
12
3 / 0 / 12
8,640
665
3,584
6,186
4,667
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
13
11 / 1 / 5
10,179
783
17,490
6,188
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
10
2 / 0 / 12
8,481
652
3,806
7,111
2,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
18
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
King Arthur
Siloide
King Arthur
0
4
1
0.13
W
Sylvanus
That1Crosant
Sylvanus
3
0
12
9
W
Kukulkan
11
1
5
13.5
L
0
9
1
0.06
W
Pele
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
24,880
35,500
Taken
19,485
18,291
Mitigated
10,086
8,783
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,554
0
123
5,368
13,645
5,111
0
5,974
7,671
0
17,732
L
King Arthur
Siloide
King Arthur
3,051
151
0
3,042
12,669
10,514
0
8,896
3,773
0
17,984
W
Sylvanus
That1Crosant
Sylvanus
3,584
1,349
2,080
2,347
6,186
4,667
481
3,253
2,933
11,239
0
W
Kukulkan
17,490
1,099
363
1,729
6,188
2,550
836
2,139
4,049
52,082
0
L
6,266
1,098
0
250
9,186
2,666
0
6,247
2,939
19,837
0
W
Pele
3,806
684
135
1,015
7,111
2,869
1,112
930
6,181
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
27,300
74
Minions Killed
118
0
Camps Cleared
0
590,329
Distance Traveled
659,260
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,069
544
29
2
0
212,829
3
L
King Arthur
6,984
537
17
1
0
205,362
1
W
Sylvanus
8,640
665
13
1
0
227,083
0
W
Kukulkan
10,179
783
69
5
0
203,626
2
L
Zeus
6,920
532
28
2
0
172,138
3
W
Pele
8,481
652
36
3
0
228,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role