Player Matchup

Raijin
Raijin
Silver II
SchwiftySchwift
Raijin
Silver II
Level 86
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 4L
1,396 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,711 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,500 SR
1,334 MMR
Zhong Kui
Zhong Kui
Silver I
dante10lm
Zhong Kui
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 137L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 0
18,721
780
19,930
19,797
18,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiBakasuraHe BoSkadiKali

VS

Bans
Ah Muzen CabFreyaHeraChaacHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
dante10lm
Zhong Kui
20
2 / 7 / 0
16,578
691
14,849
30,316
24,034
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
L
Zhong Kui
dante10lm
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
14,849
19,797
Taken
30,316
18,593
Mitigated
24,034
3,250
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,930
1,161
0
3,250
19,797
18,593
2,185
14,899
4,898
154,071
0
L
Zhong Kui
dante10lm
Zhong Kui
14,849
880
0
15,673
30,316
24,034
526
19,955
10,361
141,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
16,578
238
Minions Killed
208
0
Camps Cleared
0
409,165
Distance Traveled
374,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
18,721
780
238
10
0
409,165
1
L
Zhong Kui
16,578
691
208
9
0
374,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role