Player Matchup

Jormungandr
Jormungandr
Gaunt30
Jormungandr
Level 128
God Stats
3W - 0L
1,938 SR
Queue Stats
87W - 70L
1,572 Elo+
Solo
Cupid
Cupid
Mistergreen15
Cupid
Level 104
God Stats
2W - 0L
1,449 SR
Queue Stats
48W - 34L
1,582 Elo+
Solo
Khepri
Khepri
Nordsjo
Khepri
Level 144
God Stats
8W - 4L
1,647 SR
Queue Stats
172W - 172L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
spârky
Kukulkan
Level 92
God Stats
10W - 3L
1,805 SR
Queue Stats
379W - 380L
1,568 Elo+
Solo
Tyr
Tyr
yuriboika23
Tyr
Level 67
God Stats
3W - 0L
1,711 SR
Queue Stats
100W - 91L
1,559 Elo+
Party 1
Team Averages
Level 107
1,710 SR
1,577 Elo+

VS

Team Averages
Level 132
1,536 SR
1,595 Elo+
Thoth
Thoth
FzRyan
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 70L
1,531 Elo+
Party 3
Raijin
Raijin
LD100
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,660 Elo+
Party 2
He Bo
He Bo
antisif71
He Bo
Level 151
God Stats
8W - 12L
1,480 SR
Queue Stats
1,054W - 1,089L
1,543 Elo+
Solo
Hades
Hades
immortale98
Hades
Level 132
God Stats
4W - 7L
1,702 SR
Queue Stats
162W - 156L
1,551 Elo+
Party 3
Bastet
Bastet
millivoje
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaunt30
Jormungandr
20
7 / 6 / 22
13,499
710
21,417
18,252
23,108
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
25 / 6 / 10
15,552
819
30,311
23,086
10,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Nordsjo
Khepri
20
2 / 5 / 32
13,402
705
10,910
23,021
29,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
spârky
Kukulkan
20
4 / 6 / 21
12,883
678
13,822
19,169
7,004
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 27
13,162
693
12,284
19,875
28,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FzRyan
Thoth
20
4 / 10 / 12
13,490
710
16,224
18,771
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
LD100
Raijin
20
7 / 7 / 4
14,232
749
12,539
19,620
8,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
antisif71
He Bo
20
9 / 10 / 5
14,434
760
21,859
17,437
7,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 8 / 13
11,500
605
8,912
20,700
24,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
millivoje
Bastet
19
5 / 9 / 4
11,797
621
19,259
20,718
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
63
43
Kills
25
27
Deaths
44
112
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
FzRyan
Thoth
4
10
12
1
W
Jormungandr
Gaunt30
Jormungandr
7
6
22
3
L
Raijin
LD100
Raijin
7
7
4
1.29
W
25
6
10
5
W
Khepri
Nordsjo
Khepri
2
5
32
3.6
L
He Bo
antisif71
He Bo
9
10
5
1.15
L
0
8
13
0.81
L
Bastet
millivoje
Bastet
5
9
4
0.78
W
Kukulkan
spârky
Kukulkan
4
6
21
2.42
W
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,744
Damage
78,793
103,403
Taken
97,246
98,943
Mitigated
56,501
37,903
Healing
30,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
FzRyan
Thoth
16,224
652
2,505
3,185
18,771
7,140
1,573
10,066
8,705
41,668
0
W
Jormungandr
Gaunt30
Jormungandr
21,417
3,244
1,988
2,301
18,252
23,108
561
9,929
8,323
41,550
0
L
Raijin
LD100
Raijin
12,539
1,389
2,652
4,720
19,620
8,589
1,026
9,385
10,235
38,552
0
W
30,311
19,582
3,352
7,591
23,086
10,844
3,083
16,688
6,398
0
53,090
W
Khepri
Nordsjo
Khepri
10,910
556
4,538
5,418
23,021
29,548
129
10,369
12,510
29,568
0
L
He Bo
antisif71
He Bo
21,859
400
2,440
2,758
17,437
7,187
548
8,397
9,040
36,520
0
L
8,912
362
2,305
4,010
20,700
24,282
621
8,364
12,336
19,246
0
L
Bastet
millivoje
Bastet
19,259
4,571
1,966
3,740
20,718
9,303
1,457
9,937
10,781
0
23,258
W
Kukulkan
spârky
Kukulkan
13,822
1,924
3,361
2,662
19,169
7,004
1,021
12,797
6,372
35,311
0
W
12,284
1,001
1,155
5,537
19,875
28,439
653
9,751
10,124
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,498
Gold Earned
65,453
207
Minions Killed
176
0
Camps Cleared
0
1,602,989
Distance Traveled
1,580,912
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,490
710
56
3
0
315,889
3
W
Jormungandr
13,499
710
32
2
0
266,644
2
L
Raijin
14,232
749
55
3
0
311,729
4
W
Cupid
15,552
819
60
3
0
342,647
0
W
Khepri
13,402
705
37
2
0
335,832
4
L
He Bo
14,434
760
30
2
0
327,485
0
L
Hades
11,500
605
26
1
0
287,937
0
L
Bastet
11,797
621
9
0
0
337,872
0
W
Kukulkan
12,883
678
47
2
0
297,166
2
W
Tyr
13,162
693
31
2
0
360,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role