Player Matchup

Nemesis
Nemesis
Barth1la
Nemesis
Level 26
God Stats
12W - 11L
1,739 SR
Queue Stats
416W - 422L
1,295 Elo+
Solo
Heimdallr
Heimdallr
Franklin_27257
Heimdallr
Level 26
God Stats
13W - 11L
1,479 SR
Queue Stats
26W - 20L
1,230 Elo+
Party 1
Ullr
Ullr
PL_Lickitung_
Ullr
Level 29
God Stats
11W - 16L
1,333 SR
Queue Stats
203W - 285L
1,241 Elo+
Party 3
Ra
Ra
UBA-01
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,290 Elo+
Party 1
Hades
Hades
dominik294
Hades
Level 28
God Stats
15W - 12L
1,431 SR
Queue Stats
52W - 53L
1,261 Elo+
Party 3
Team Averages
Level 25
1,496 SR
1,263 Elo+

VS

Team Averages
Level 25
1,482 SR
1,224 Elo+
Izanami
Izanami
Keremyilmaz6912
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,257 Elo+
Solo
Fenrir
Fenrir
ivanpro300
Fenrir
Level 29
God Stats
25W - 33L
1,436 SR
Queue Stats
418W - 411L
1,335 Elo+
Solo
Thor
Thor
javiersillo
Thor
Level 15
God Stats
1W - 1L
1,623 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Neith
Neith
leonitus98
Neith
Level 26
God Stats
7W - 7L
1,353 SR
Queue Stats
13W - 12L
1,035 Elo+
Party 2
Mercury
Mercury
tortugases1998
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barth1la
Nemesis
17
8 / 1 / 4
11,621
646
4,839
11,351
4,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Franklin_27257
Heimdallr
14
10 / 4 / 7
10,212
567
14,432
13,030
5,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 2 / 11
10,625
590
9,292
16,605
6,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
24 / 1 / 15
12,740
708
30,146
14,667
7,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
13
5 / 5 / 6
9,682
538
6,555
9,618
5,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
6,999
389
5,553
15,571
4,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ivanpro300
Fenrir
13
8 / 11 / 1
9,607
534
11,949
19,541
6,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 15 / 0
5,732
318
2,123
16,231
6,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Neith
11
2 / 9 / 3
7,174
399
9,343
13,505
4,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

11
2 / 10 / 2
7,329
407
5,530
14,243
4,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
55
Kills
13
13
Deaths
55
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Barth1la
Nemesis
8
1
4
10
W
Heimdallr
Franklin_27257
Heimdallr
10
4
7
3.38
L
1
10
4
0.3
W
8
2
11
6.75
W
Ra
24
1
15
31.5
W
Hades
5
5
6
1.6
L
Fenrir
ivanpro300
Fenrir
8
11
1
0.77
L
0
15
0
0
L
Neith
2
9
3
0.39
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,264
Damage
34,498
65,271
Taken
79,091
29,396
Mitigated
27,124
26,357
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Barth1la
Nemesis
4,839
2,176
0
4,605
11,351
4,831
1,375
0
11,351
0
74,840
W
Heimdallr
Franklin_27257
Heimdallr
14,432
8,956
0
3,564
13,030
5,118
3,544
0
13,030
0
39,736
L
5,553
3,830
0
1,198
15,571
4,571
0
7,483
8,088
0
26,727
W
9,292
6,019
0
6,530
16,605
6,869
5,042
0
16,605
0
54,358
W
Ra
30,146
3,912
2,686
7,241
14,667
7,229
1,165
0
14,667
82,700
0
W
Hades
6,555
437
0
1,731
9,618
5,349
1,484
0
9,618
35,471
0
L
Fenrir
ivanpro300
Fenrir
11,949
4,713
0
5,667
19,541
6,798
0
7,873
11,668
0
37,910
L
2,123
580
0
410
16,231
6,874
0
11,894
4,337
0
14,042
L
Neith
9,343
3,870
0
1,184
13,505
4,078
0
3,406
10,099
0
35,205
L
5,530
2,579
264
613
14,243
4,803
0
6,045
8,198
0
19,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
36,841
413
Minions Killed
192
0
Camps Cleared
0
1,634,881
Distance Traveled
1,453,616
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,621
646
119
7
0
360,612
0
W
Heimdallr
10,212
567
55
3
0
304,602
2
L
Izanami
6,999
389
50
3
0
327,825
1
W
Ullr
10,625
590
69
4
0
331,037
0
W
Ra
12,740
708
113
6
0
372,434
2
W
Hades
9,682
538
57
3
0
266,196
0
L
Fenrir
9,607
534
54
3
0
300,835
0
L
Thor
5,732
318
8
0
0
243,333
0
L
Neith
7,174
399
46
3
0
271,836
1
L
Mercury
7,329
407
34
2
0
309,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role