Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 40
God Stats
3W - 4L
1,465 SR
Queue Stats
18W - 23L
570 MMR
Solo
Nemesis
Nemesis
Bronze I
Marrocco98
Nemesis
Bronze I
Level 102
God Stats
3W - 3L
1,465 SR
Queue Stats
263W - 243L
592 MMR
Solo
Hou Yi
Hou Yi
Bronze II
Xl__FENIX__CX
Hou Yi
Bronze II
Level 89
God Stats
2W - 7L
1,249 SR
Queue Stats
26W - 38L
512 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
anianiorte10
Baron Samedi
Silver V
Level 88
God Stats
22W - 21L
1,423 SR
Queue Stats
94W - 108L
704 MMR
Party 2
Yemoja
Yemoja
Silver V
iDeathComing
Yemoja
Silver V
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
266W - 259L
560 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,420 SR
588 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,469 SR
504 MMR
Bacchus
Bacchus
Silver V
Michael_alex88
Bacchus
Silver V
Level 58
God Stats
7W - 10L
1,555 SR
Queue Stats
248W - 251L
583 MMR
Party 1
Bastet
Bastet
Bronze II
demonique135
Bastet
Bronze II
Level 69
God Stats
14W - 26L
1,275 SR
Queue Stats
59W - 71L
545 MMR
Solo
Vulcan
Vulcan
Bronze III
hammertime010
Vulcan
Bronze III
Level 68
God Stats
13W - 12L
1,612 SR
Queue Stats
79W - 100L
543 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ravinloonatic
Sun Wukong
Bronze III
Level 84
God Stats
31W - 32L
1,458 SR
Queue Stats
495W - 495L
228 MMR
Solo
Xbalanque
Xbalanque
Silver V
zubodel888
Xbalanque
Silver V
Level 126
God Stats
24W - 25L
1,445 SR
Queue Stats
456W - 469L
623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 7 / 25
21,965
448
28,106
44,708
38,207
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Marrocco98
Nemesis
20
11 / 4 / 17
25,642
523
26,968
35,860
20,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 14 / 9
24,145
493
38,759
47,998
23,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
anianiorte10
Baron Samedi
20
14 / 11 / 17
26,641
544
42,723
43,141
28,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
3 / 10 / 21
20,531
419
13,056
46,619
59,560
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaSkadiArachneAnubisHera

VS

Bans
BakasuraKing ArthurCu ChulainnChaacKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 26
22,392
457
32,533
40,440
52,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
20
9 / 12 / 13
21,406
437
26,580
41,435
16,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 11 / 9
22,759
464
50,104
29,737
17,012
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
ravinloonatic
Sun Wukong
20
11 / 5 / 8
25,555
522
30,924
36,136
42,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
zubodel888
Xbalanque
20
11 / 14 / 13
22,412
457
39,942
41,049
15,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
114
52
Kills
45
46
Deaths
52
89
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
7
25
2.5
W
Nemesis
Marrocco98
Nemesis
11
4
17
4.88
L
6
10
26
1.9
W
19
14
9
1.68
W
Baron Samedi
anianiorte10
Baron Samedi
14
11
17
2.05
L
Bastet
9
12
13
1.29
L
8
11
9
1.14
W
Yemoja
3
10
21
1.35
L
Sun Wukong
ravinloonatic
Sun Wukong
11
5
8
3
L
Xbalanque
zubodel888
Xbalanque
11
14
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,612
Damage
180,083
218,326
Taken
188,797
169,296
Mitigated
145,172
79,646
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
28,106
6,710
0
11,521
44,708
38,207
1,665
17,195
27,513
0
116,552
W
Nemesis
Marrocco98
Nemesis
26,968
10,309
1,771
10,614
35,860
20,014
634
12,630
23,230
0
221,540
L
32,533
1,300
0
750
40,440
52,806
274
13,955
26,485
74,464
0
W
38,759
20,273
0
9,232
47,998
23,092
4,188
19,627
28,371
0
156,031
W
Baron Samedi
anianiorte10
Baron Samedi
42,723
1,100
4,153
10,852
43,141
28,423
3,614
16,608
26,533
243,810
0
L
Bastet
26,580
11,311
2,039
6,209
41,435
16,618
564
13,025
28,410
0
127,851
L
50,104
15,473
0
5,405
29,737
17,012
978
9,665
20,072
199,761
0
W
Yemoja
13,056
1,998
18,764
12,739
46,619
59,560
1,474
23,837
22,782
55,095
0
L
Sun Wukong
ravinloonatic
Sun Wukong
30,924
6,394
0
16,460
36,136
42,769
3,212
8,923
27,213
0
172,362
L
Xbalanque
zubodel888
Xbalanque
39,942
21,531
0
11,182
41,049
15,967
3,037
10,443
30,606
0
209,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,924
Gold Earned
114,524
930
Minions Killed
936
0
Camps Cleared
0
4,286,127
Distance Traveled
4,115,191
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,965
448
116
2
0
889,343
7
W
Nemesis
25,642
523
244
5
0
1,017,159
0
L
Bacchus
22,392
457
62
1
0
887,461
16
W
Hou Yi
24,145
493
178
4
0
774,878
7
W
Baron Samedi
26,641
544
320
7
0
842,078
1
L
Bastet
21,406
437
133
3
0
765,070
0
L
Vulcan
22,759
464
266
5
0
865,269
5
W
Yemoja
20,531
419
72
1
0
762,669
6
L
Sun Wukong
25,555
522
238
5
0
885,425
7
L
Xbalanque
22,412
457
237
5
0
711,966
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role