Player Matchup

Ares
Ares
NexorGaming
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,570 Elo+
Party 1
Hercules
Hercules
davidnc1599
Hercules
Level 89
God Stats
1W - 5L
1,254 SR
Queue Stats
87W - 77L
1,560 Elo+
Party 1
Ymir
Ymir
zClutch3r-R3X
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 100L
1,675 Elo+
Party 1
Team Averages
Level 87
1,418 SR
1,602 Elo+

VS

Team Averages
Level 106
1,584 SR
1,514 Elo+
Zeus
Zeus
Alexey4OO4OO
Zeus
Level 89
God Stats
10W - 5L
1,589 SR
Queue Stats
75W - 85L
1,533 Elo+
Solo
Yemoja
Yemoja
JorgeteXJ6
Yemoja
Level 104
God Stats
3W - 4L
1,650 SR
Queue Stats
131W - 124L
1,563 Elo+
Solo
Anhur
Anhur
iTzExoTiixzZ
Anhur
Level 125
God Stats
7W - 3L
1,512 SR
Queue Stats
117W - 92L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
12,761
580
11,906
24,984
31,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
davidnc1599
Hercules
18
12 / 3 / 5
14,898
677
17,896
24,386
24,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 5 / 10
13,261
603
6,676
20,554
19,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 5
15,250
693
29,649
13,542
5,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
JorgeteXJ6
Yemoja
16
0 / 2 / 8
12,673
576
11,082
14,052
11,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 11 / 3
14,288
649
16,871
23,841
9,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
11
11
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
Yemoja
JorgeteXJ6
Yemoja
0
2
8
2
L
2
3
11
2.5
L
Hercules
davidnc1599
Hercules
12
3
5
4.83
W
5
11
3
0.59
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
57,602
69,924
Taken
51,435
75,224
Mitigated
25,767
9,707
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,649
1,430
0
3,416
13,542
5,042
756
4,208
9,334
114,794
0
W
Yemoja
JorgeteXJ6
Yemoja
11,082
1,279
5,471
3,828
14,052
11,404
970
4,502
9,550
36,906
0
L
11,906
228
0
500
24,984
31,444
84
12,804
12,180
36,040
0
L
Hercules
davidnc1599
Hercules
17,896
7,370
0
8,045
24,386
24,185
0
14,018
10,368
0
56,464
W
16,871
8,938
0
3,583
23,841
9,321
156
9,933
13,908
0
65,407
L
6,676
752
0
1,162
20,554
19,595
0
14,069
6,485
62,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
42,211
176
Minions Killed
225
0
Camps Cleared
0
1,153,728
Distance Traveled
1,195,266
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,250
693
110
5
0
430,047
2
W
Yemoja
12,673
576
45
2
0
415,857
3
L
Ares
12,761
580
30
1
0
400,662
3
L
Hercules
14,898
677
61
3
0
429,851
1
W
Anhur
14,288
649
70
3
0
349,362
4
L
Ymir
13,261
603
85
4
0
323,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role