Player Matchup

Fenrir
Fenrir
Bradystedt7
Fenrir
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 64L
1,681 Elo+
Party 1
He Bo
He Bo
K3vFalcon
He Bo
Level 147
God Stats
2W - 3L
1,436 SR
Queue Stats
177W - 134L
1,605 Elo+
Party 1
Neith
Neith
brdy
Neith
Level 73
God Stats
3W - 4L
1,715 SR
Queue Stats
37W - 28L
1,539 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,608 Elo+

VS

Team Averages
Level 114
1,461 SR
1,526 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
20W - 29L
1,500 SR
Queue Stats
487W - 495L
1,542 Elo+
Solo
Chaac
Chaac
kendrIckLEMUR96
Chaac
Level 89
God Stats
14W - 18L
1,384 SR
Queue Stats
500W - 611L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 5 / 6
9,730
649
6,266
14,337
7,024
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
K3vFalcon
He Bo
15
7 / 2 / 5
11,117
741
13,357
11,051
2,960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
brdy
Neith
15
4 / 2 / 4
10,805
720
5,563
6,743
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 3 / 4
10,221
681
8,486
9,020
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
 
Nu Wa
11
0 / 6 / 6
9,151
610
4,961
10,234
2,903
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 2
10,650
710
8,496
11,222
8,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
8
9
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
4
1.33
L
Nu Wa
 
Nu Wa
0
6
6
0.5
W
Fenrir
1
5
6
0.8
W
He Bo
K3vFalcon
He Bo
7
2
5
4.75
W
Neith
brdy
Neith
4
2
4
3
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
21,943
32,131
Taken
30,476
12,188
Mitigated
15,032
6,317
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,486
2,359
0
0
9,020
3,369
254
4,706
4,314
0
36,158
L
Nu Wa
 
Nu Wa
4,961
556
0
790
10,234
2,903
63
5,113
5,121
36,036
0
W
Fenrir
6,266
1,552
0
2,388
14,337
7,024
874
1,473
12,864
0
32,816
W
He Bo
K3vFalcon
He Bo
13,357
443
0
2,440
11,051
2,960
963
2,614
8,339
59,079
0
W
Neith
brdy
Neith
5,563
1,233
0
1,489
6,743
2,204
1,521
1,882
4,861
0
43,810
L
8,496
960
0
4,555
11,222
8,760
227
3,568
7,654
0
29,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
30,022
194
Minions Killed
162
0
Camps Cleared
0
863,614
Distance Traveled
774,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,221
681
64
4
0
286,359
1
L
Nu Wa
9,151
610
50
3
0
244,563
2
W
Fenrir
9,730
649
41
3
0
299,690
3
W
He Bo
11,117
741
71
5
0
307,784
1
W
Neith
10,805
720
82
5
0
256,140
0
L
Chaac
10,650
710
48
3
0
243,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role