Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gullmock
Nox
Level 158
God Stats
2W - 5L
1,644 SR
Queue Stats
313W - 263L
1,723 Elo+
Solo
Olorun
Olorun
Skullhead9170
Olorun
Level 145
God Stats
9W - 5L
1,721 SR
Queue Stats
248W - 238L
1,607 Elo+
Party 2
Ganesha
Ganesha
TrewTatey
Ganesha
Level 69
God Stats
2W - 5L
1,352 SR
Queue Stats
569W - 529L
1,666 Elo+
Solo
Yemoja
Yemoja
Veshom
Yemoja
Level 147
God Stats
2W - 3L
1,826 SR
Queue Stats
205W - 204L
1,625 Elo+
Party 2
Team Averages
Level 124
1,609 SR
1,624 Elo+

VS

Team Averages
Level 130
1,815 SR
1,774 Elo+
Agni
Agni
Breeziaa
Agni
Level 156
God Stats
42W - 23L
1,721 SR
Queue Stats
1,175W - 1,194L
1,643 Elo+
Solo
Chaac
Chaac
Orderly
Chaac
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
80W - 26L
1,872 Elo+
Party 1
Xing Tian
Xing Tian
Rosco XL
Xing Tian
Level 141
God Stats
5W - 0L
1,773 SR
Queue Stats
215W - 192L
1,605 Elo+
Solo
Sylvanus
Sylvanus
SlaytherPro
Sylvanus
Level 160
God Stats
9W - 6L
2,126 SR
Queue Stats
576W - 158L
1,871 Elo+
Party 1
Olorun
Olorun
VentAnger
Olorun
Level 67
God Stats
1W - 0L
1,719 SR
Queue Stats
15W - 3L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 9 / 6
9,510
793
10,407
15,274
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 9
9,430
786
12,277
13,209
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 7 / 10
9,049
754
7,116
16,266
7,356
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
TrewTatey
Ganesha
16
1 / 5 / 13
8,899
742
5,128
17,276
25,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Yemoja
Veshom
Yemoja
16
2 / 6 / 9
9,033
753
6,892
14,351
11,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 3 / 15
10,026
836
9,672
7,521
2,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Orderly
Chaac
18
16 / 4 / 14
11,543
962
26,106
22,323
15,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Rosco XL
Xing Tian
17
5 / 3 / 16
10,547
879
8,444
12,012
9,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sylvanus
SlaytherPro
Sylvanus
16
4 / 5 / 21
10,196
850
12,314
17,234
8,807
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
VentAnger
Olorun
17
3 / 2 / 22
10,396
866
14,512
10,628
4,667
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
16
Kills
33
33
Deaths
17
47
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
9
6
0.89
W
Agni
5
3
15
4.17
L
5
6
9
1.58
W
Chaac
Orderly
Chaac
16
4
14
5.75
W
Xing Tian
Rosco XL
Xing Tian
5
3
16
4.33
L
3
7
10
1.14
W
Sylvanus
SlaytherPro
Sylvanus
4
5
21
2.9
L
Ganesha
TrewTatey
Ganesha
1
5
13
1.5
W
Olorun
VentAnger
Olorun
3
2
22
7
L
Yemoja
Veshom
Yemoja
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
71,048
76,376
Taken
69,718
56,187
Mitigated
40,309
22,716
Healing
34,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,407
6,008
738
1,601
15,274
6,328
644
7,111
8,163
0
22,047
W
Agni
9,672
1,034
867
1,260
7,521
2,618
1,637
4,623
2,898
20,934
0
L
12,277
467
1,440
1,454
13,209
5,707
111
9,295
3,914
25,039
0
W
Chaac
Orderly
Chaac
26,106
3,907
0
7,105
22,323
15,040
674
8,593
11,041
0
42,855
W
Xing Tian
Rosco XL
Xing Tian
8,444
378
157
1,171
12,012
9,177
582
3,290
8,344
14,034
0
L
7,116
4,039
2,361
2,962
16,266
7,356
350
7,045
9,221
12,310
0
W
Sylvanus
SlaytherPro
Sylvanus
12,314
2,782
7,206
6,613
17,234
8,807
482
8,573
8,661
16,713
0
L
Ganesha
TrewTatey
Ganesha
5,128
377
1,072
2,360
17,276
25,350
51
10,322
6,954
10,416
0
W
Olorun
VentAnger
Olorun
14,512
6,929
6,291
3,903
10,628
4,667
1,258
6,334
4,052
32,102
0
L
Yemoja
Veshom
Yemoja
6,892
1,144
6,212
2,516
14,351
11,446
352
11,169
3,182
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
52,708
107
Minions Killed
118
0
Camps Cleared
0
860,214
Distance Traveled
1,058,265
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,510
793
29
2
0
153,448
3
W
Agni
10,026
836
27
2
0
167,126
0
L
Nox
9,430
786
37
3
0
186,541
0
W
Chaac
11,543
962
29
2
0
219,174
0
W
Xing Tian
10,547
879
9
1
0
213,233
1
L
Olorun
9,049
754
17
1
0
173,022
1
W
Sylvanus
10,196
850
9
1
0
206,395
0
L
Ganesha
8,899
742
7
1
0
179,813
1
W
Olorun
10,396
866
44
4
0
252,337
1
L
Yemoja
9,033
753
17
1
0
167,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role