Player Matchup

Merlin
Merlin
ESCSync
Merlin
Level 25
God Stats
2W - 3L
1,569 SR
Queue Stats
47W - 47L
1,506 Elo+
Party 1
Izanami
Izanami
SoVeryFia
Izanami
Level 45
God Stats
16W - 19L
1,482 SR
Queue Stats
99W - 134L
1,448 Elo+
Party 1
Tyr
Tyr
SweetTenPound
Tyr
Level 12
God Stats
2W - 5L
1,329 SR
Queue Stats
37W - 54L
1,408 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,454 Elo+

VS

Team Averages
Level 56
1,495 SR
1,480 Elo+
Hou Yi
Hou Yi
LøverBoy
Hou Yi
Level 25
God Stats
4W - 4L
1,365 SR
Queue Stats
10W - 15L
1,377 Elo+
Solo
Bellona
Bellona
Micbob182
Bellona
Level 26
God Stats
14W - 10L
1,635 SR
Queue Stats
155W - 133L
1,542 Elo+
Party 2
Zeus
Zeus
kylelawson6
Zeus
Level 118
God Stats
2W - 3L
1,486 SR
Queue Stats
228W - 188L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESCSync
Merlin
18
8 / 5 / 7
14,999
652
28,871
23,478
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SoVeryFia
Izanami
17
5 / 7 / 5
14,614
635
10,353
20,886
6,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 4
13,537
589
6,677
24,256
24,901
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LøverBoy
Hou Yi
17
4 / 7 / 5
14,641
637
17,322
20,304
7,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Micbob182
Bellona
17
3 / 7 / 11
14,480
630
10,201
21,013
21,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 2 / 6
15,782
686
28,709
19,132
6,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
16
Kills
16
16
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
ESCSync
Merlin
8
5
7
2.3
W
Hou Yi
LøverBoy
Hou Yi
4
7
5
0.93
W
Bellona
Micbob182
Bellona
3
7
11
1.21
L
Izanami
SoVeryFia
Izanami
5
7
5
1.07
L
3
4
4
1.25
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
56,232
68,620
Taken
60,449
39,459
Mitigated
35,979
19,557
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ESCSync
Merlin
28,871
2,490
0
8,320
23,478
7,993
822
8,619
14,859
110,867
0
W
Hou Yi
LøverBoy
Hou Yi
17,322
7,528
0
5,063
20,304
7,181
2,088
9,294
11,010
0
76,417
W
Bellona
Micbob182
Bellona
10,201
3,642
0
2,365
21,013
21,816
1,660
9,651
11,362
0
31,396
L
Izanami
SoVeryFia
Izanami
10,353
7,017
0
4,971
20,886
6,565
2,519
10,902
9,984
0
72,971
L
6,677
1,199
0
6,266
24,256
24,901
0
9,309
14,947
0
46,710
W
28,709
3,060
0
11,150
19,132
6,982
432
9,970
9,162
112,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
44,903
259
Minions Killed
244
0
Camps Cleared
0
1,201,149
Distance Traveled
1,163,549
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,999
652
102
4
0
362,226
2
W
Hou Yi
14,641
637
82
4
0
364,964
2
W
Bellona
14,480
630
32
1
0
408,541
3
L
Izanami
14,614
635
98
4
0
381,814
6
L
Tyr
13,537
589
59
3
0
457,109
1
W
Zeus
15,782
686
130
6
0
390,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role