Player Matchup

Ares
Ares
 
Ares
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FreckingRD
Scylla
Level 32
God Stats
0W - 4L
1,309 SR
Queue Stats
56W - 71L
1,322 Elo+
Solo
Hachiman
Hachiman
NG vacuum
Hachiman
Level 29
God Stats
47W - 46L
1,467 SR
Queue Stats
117W - 113L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
lilpizzaboy614
Kuzenbo
Level 42
God Stats
19W - 30L
1,617 SR
Queue Stats
393W - 355L
1,503 Elo+
Party 2
Team Averages
Level 35
1,479 SR
1,459 Elo+

VS

Team Averages
Level 70
1,565 SR
1,487 Elo+
Guan Yu
Guan Yu
ChildChucker
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,458 Elo+
Party 1
Rama
Rama
MouthBreathe
Rama
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
375W - 368L
1,515 Elo+
Party 1
Chang'e
Chang'e
THATGUYSAI
Chang'e
Level 68
God Stats
2W - 3L
1,304 SR
Queue Stats
150W - 150L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
WolfyMcWoof
Ne Zha
Level 29
God Stats
3W - 0L
1,838 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
niinjatoad
Xing Tian
Level 108
God Stats
16W - 11L
1,682 SR
Queue Stats
213W - 229L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
7 / 5 / 5
13,426
516
17,045
23,065
13,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
 
Odin
18
0 / 3 / 3
11,230
432
10,692
16,218
18,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
FreckingRD
Scylla
17
3 / 10 / 4
11,067
426
15,988
15,993
5,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
NG vacuum
Hachiman
11
3 / 5 / 2
9,002
346
7,657
11,428
3,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
4 / 4 / 5
12,387
476
19,532
24,806
31,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChildChucker
Guan Yu
19
1 / 2 / 4
12,456
479
9,978
17,394
16,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 5 / 5
14,918
574
31,149
21,271
8,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
THATGUYSAI
Chang'e
20
10 / 2 / 6
14,135
544
20,221
18,241
7,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
0 / 4 / 6
12,313
474
3,596
15,239
4,766
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
niinjatoad
Xing Tian
18
2 / 4 / 15
13,793
531
11,594
26,971
23,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
17
Kills
27
27
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
5
5
1.9
L
Odin
 
Odin
0
3
3
0.5
W
Guan Yu
ChildChucker
Guan Yu
1
2
4
1.5
L
Scylla
FreckingRD
Scylla
3
10
4
0.5
W
14
5
5
3.3
L
Hachiman
NG vacuum
Hachiman
3
5
2
0.8
W
Chang'e
THATGUYSAI
Chang'e
10
2
6
6.5
W
Ne Zha
0
4
6
0.75
L
4
4
5
1.63
W
Xing Tian
niinjatoad
Xing Tian
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,914
Damage
76,538
91,510
Taken
99,116
72,360
Mitigated
60,598
13,837
Healing
40,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
17,045
2,062
0
5,880
23,065
13,618
0
8,090
14,975
97,350
0
L
Odin
 
Odin
10,692
3,306
0
904
16,218
18,873
90
4,631
11,587
0
72,908
W
Guan Yu
ChildChucker
Guan Yu
9,978
1,934
948
9,705
17,394
16,246
1,626
7,188
10,206
0
59,063
L
Scylla
FreckingRD
Scylla
15,988
1,310
0
710
15,993
5,252
1,701
5,800
10,193
70,140
0
W
31,149
28,848
0
9,050
21,271
8,436
5,217
11,929
9,342
0
120,121
L
Hachiman
NG vacuum
Hachiman
7,657
4,273
246
2,593
11,428
3,533
884
3,392
8,036
0
33,425
W
Chang'e
THATGUYSAI
Chang'e
20,221
1,748
5,551
9,251
18,241
7,555
2,734
12,446
5,795
91,625
0
W
Ne Zha
3,596
1,164
0
3,740
15,239
4,766
1,980
6,781
8,458
0
80,909
L
19,532
4,871
770
2,734
24,806
31,084
390
9,902
14,904
60,834
0
W
Xing Tian
niinjatoad
Xing Tian
11,594
958
0
1,888
26,971
23,595
1,145
14,221
12,750
33,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
67,615
484
Minions Killed
576
0
Camps Cleared
0
2,053,332
Distance Traveled
2,388,095
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,426
516
132
5
0
454,724
5
L
Odin
11,230
432
132
5
0
421,428
3
W
Guan Yu
12,456
479
102
4
0
496,196
0
L
Scylla
11,067
426
105
4
0
382,717
3
W
Rama
14,918
574
171
7
0
393,400
1
L
Hachiman
9,002
346
49
2
0
263,718
2
W
Chang'e
14,135
544
153
6
0
454,819
0
W
Ne Zha
12,313
474
122
5
0
523,742
0
L
Kuzenbo
12,387
476
66
3
0
530,745
7
W
Xing Tian
13,793
531
28
1
0
519,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role