Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
104W - 26L
1,763 SR
Queue Stats
149W - 37L
1,774 Elo+
Party 1
Athena
Athena
Connor Crompton
Athena
Level 159
God Stats
15W - 2L
1,925 SR
Queue Stats
181W - 48L
1,871 Elo+
Party 1
Horus
Horus
Exialaty
Horus
Level 149
God Stats
5W - 1L
1,709 SR
Queue Stats
241W - 143L
1,802 Elo+
Party 1
Hel
Hel
HandofVirtue
Hel
Level 158
God Stats
3W - 1L
2,003 SR
Queue Stats
223W - 84L
1,763 Elo+
Party 1
Heimdallr
Heimdallr
Lucas
Heimdallr
Level 160
God Stats
2W - 0L
1,673 SR
Queue Stats
206W - 81L
1,871 Elo+
Party 1
Team Averages
Level 131
1,814 SR
1,816 Elo+

VS

Team Averages
Level 135
1,582 SR
1,582 Elo+
Thor
Thor
Deezy Mac 7
Thor
Level 142
God Stats
7W - 3L
1,791 SR
Queue Stats
67W - 44L
1,608 Elo+
Solo
Ra
Ra
HuskyPhysics
Ra
Level 139
God Stats
8W - 20L
1,382 SR
Queue Stats
167W - 185L
1,564 Elo+
Solo
Vamana
Vamana
JOKINGFATAL13
Vamana
Level 127
God Stats
0W - 2L
1,785 SR
Queue Stats
116W - 122L
1,544 Elo+
Solo
Anhur
Anhur
SteinCaesar8
Anhur
Level 143
God Stats
5W - 4L
1,467 SR
Queue Stats
254W - 231L
1,610 Elo+
Solo
Anubis
Anubis
llNeroAngelZll
Anubis
Level 122
God Stats
2W - 7L
1,484 SR
Queue Stats
197W - 194L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 0 / 2
9,110
911
2,172
3,517
1,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 6
9,666
967
4,159
13,544
11,995
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Exialaty
Horus
15
1 / 2 / 6
9,148
915
4,040
11,121
9,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 4
10,606
1,061
17,417
7,472
2,691
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lucas
Heimdallr
16
1 / 2 / 5
9,376
938
10,043
11,515
3,880
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,708
971
12,980
14,228
4,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 5
9,865
987
10,975
9,577
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 0
7,930
793
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

16
3 / 0 / 4
10,589
1,059
12,813
8,825
2,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 4
9,514
951
6,790
7,012
1,708
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
9
Kills
7
7
Deaths
9
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
W
2
2
6
2.5
L
1
6
5
0.58
W
Horus
Exialaty
Horus
1
2
6
2
W
5
1
4
7
L
1
2
5
1.75
L
0
0
0
0
W
Heimdallr
Lucas
Heimdallr
1
2
5
1.75
L
3
0
4
5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,831
Damage
43,558
47,169
Taken
39,642
29,143
Mitigated
10,436
15,085
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,172
84
0
1,212
3,517
1,292
0
1,763
1,754
0
32,379
W
4,159
1,221
0
1,148
13,544
11,995
0
5,997
7,547
9,210
0
L
12,980
2,305
0
0
14,228
4,071
0
7,709
6,519
0
26,804
W
Horus
Exialaty
Horus
4,040
1,297
923
2,158
11,121
9,285
0
3,948
7,173
0
7,747
W
17,417
744
5,440
4,014
7,472
2,691
0
3,126
4,346
38,594
0
L
10,975
447
1,116
1,454
9,577
2,419
0
5,405
4,172
43,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Lucas
Heimdallr
10,043
2,611
0
190
11,515
3,880
0
2,931
8,584
0
35,506
L
12,813
10,608
0
0
8,825
2,238
0
5,234
3,591
0
33,675
L
6,790
226
0
0
7,012
1,708
0
3,228
3,784
25,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
47,606
216
Minions Killed
196
5
Camps Cleared
11
1,038,970
Distance Traveled
851,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,110
911
70
7
2
195,437
0
W
Athena
9,666
967
6
1
0
215,850
0
L
Thor
9,708
971
25
3
6
216,047
0
W
Horus
9,148
915
9
1
0
200,461
1
W
Hel
10,606
1,061
63
6
1
219,730
0
L
Ra
9,865
987
81
8
1
243,032
2
L
Vamana
7,930
793
0
0
0
0
0
W
Heimdallr
9,376
938
68
7
2
207,492
2
L
Anhur
10,589
1,059
52
5
3
196,657
2
L
Anubis
9,514
951
38
4
1
195,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role