Player Matchup

Jormungandr
Jormungandr
SPOOKSPIKE
Jormungandr
Level 49
God Stats
5W - 8L
1,433 SR
Queue Stats
203W - 190L
1,455 Elo+
Party 1
Artemis
Artemis
daveythree
Artemis
Level 49
God Stats
0W - 2L
1,362 SR
Queue Stats
94W - 70L
1,415 Elo+
Party 1
Scylla
Scylla
my_knee_growing
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 58L
1,381 Elo+
Party 1
Team Averages
Level 42
1,432 SR
1,417 Elo+

VS

Team Averages
Level 34
1,597 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hel
Hel
Atomik_Rainbowe2
Hel
Level 29
God Stats
6W - 7L
1,719 SR
Queue Stats
21W - 18L
1,434 Elo+
Party 2
Achilles
Achilles
BlackCloverLily
Achilles
Level 65
God Stats
7W - 4L
1,571 SR
Queue Stats
287W - 265L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SPOOKSPIKE
Jormungandr
10
2 / 6 / 4
8,265
636
8,712
13,223
14,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
daveythree
Artemis
12
3 / 7 / 4
9,247
711
14,632
12,250
4,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 4
9,761
751
5,209
9,158
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 1 / 9
10,495
807
10,957
9,541
3,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 4 / 13
9,295
715
7,188
10,900
3,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
10 / 3 / 10
10,406
800
12,940
18,604
18,793
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
21
21
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
9
12.5
W
3
4
13
2.38
W
Achilles
10
3
10
5
L
Jormungandr
SPOOKSPIKE
Jormungandr
2
6
4
0.67
L
Artemis
daveythree
Artemis
3
7
4
0.71
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
31,085
34,631
Taken
39,045
22,185
Mitigated
26,233
2,754
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,957
4,063
0
3,270
9,541
3,609
2,210
3,462
6,079
0
45,851
W
7,188
338
4,220
5,355
10,900
3,831
0
4,275
6,625
13,724
0
W
Achilles
12,940
3,985
612
5,366
18,604
18,793
354
6,180
12,424
0
32,021
L
Jormungandr
SPOOKSPIKE
Jormungandr
8,712
2,468
577
918
13,223
14,695
0
3,016
10,207
26,461
132
L
Artemis
daveythree
Artemis
14,632
7,757
0
1,149
12,250
4,545
0
1,565
10,685
0
36,916
L
5,209
1,049
0
110
9,158
2,945
0
2,637
6,521
13,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
30,196
90
Minions Killed
116
0
Camps Cleared
0
549,646
Distance Traveled
689,365
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,495
807
69
5
0
210,197
2
W
Hel
9,295
715
16
1
0
249,821
0
W
Achilles
10,406
800
31
2
0
229,347
1
L
Jormungandr
8,265
636
22
2
0
188,954
5
L
Artemis
9,247
711
54
4
0
201,717
0
L
Scylla
9,761
751
14
1
0
158,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role