Player Matchup

Ymir
Ymir
ERG_bolynpa
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Anubis
Anubis
aljamar123
Anubis
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Kuzenbo
Kuzenbo
possitiveel
Kuzenbo
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Team Averages
Level 7
1,348 SR
1,217 Elo+

VS

Team Averages
Level 38
1,402 SR
1,256 Elo+
Janus
Janus
ASESINO_XD10
Janus
Level 29
God Stats
12W - 17L
1,414 SR
Queue Stats
105W - 116L
1,335 Elo+
Party 1
Set
Set
FatKidOnFire1
Set
Level 67
God Stats
25W - 27L
1,448 SR
Queue Stats
361W - 657L
1,258 Elo+
Solo
Neith
Neith
RustyOfMickey
Neith
Level 19
God Stats
9W - 6L
1,345 SR
Queue Stats
16W - 23L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,998
562
5,235
15,255
10,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
aljamar123
Anubis
14
5 / 11 / 1
11,689
731
6,957
18,073
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
possitiveel
Kuzenbo
11
0 / 4 / 2
8,453
528
6,157
15,973
12,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
10,731
671
9,265
9,044
3,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 2 / 6
12,261
766
21,250
12,940
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
6 / 2 / 7
11,051
691
10,546
8,513
2,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
1
6
1
0.25
W
12
2
6
7.5
W
6
2
7
4.75
L
Anubis
aljamar123
Anubis
5
11
1
0.5
L
Kuzenbo
possitiveel
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
41,061
49,301
Taken
30,497
31,830
Mitigated
10,407
6,919
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,265
511
49
2,847
9,044
3,043
1,071
5,879
3,165
29,838
0
L
5,235
1,447
0
0
15,255
10,836
90
2,982
12,273
29,751
0
W
21,250
12,949
558
3,200
12,940
4,870
700
5,653
7,287
0
55,692
W
10,546
5,207
159
2,560
8,513
2,494
1,266
6,817
1,696
0
38,788
L
Anubis
aljamar123
Anubis
6,957
572
190
5,064
18,073
8,176
90
4,410
13,663
39,964
0
L
Kuzenbo
possitiveel
Kuzenbo
6,157
2,769
699
966
15,973
12,818
52
1,873
14,100
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
34,043
122
Minions Killed
144
0
Camps Cleared
0
666,453
Distance Traveled
812,896
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,731
671
48
3
0
269,950
0
L
Ymir
8,998
562
37
2
0
235,401
0
W
Set
12,261
766
53
3
0
322,571
0
W
Neith
11,051
691
43
3
0
220,375
1
L
Anubis
11,689
731
66
4
0
184,359
1
L
Kuzenbo
8,453
528
19
1
0
246,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role