Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 9
God Stats
4W - 6L
1,193 SR
Queue Stats
10W - 15L
923 Elo+
Solo
Bakasura
Bakasura
BIGMANJOHN95
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
EnmityK-9
Izanami
Level 16
God Stats
26W - 37L
1,130 SR
Queue Stats
57W - 88L
1,177 Elo+
Solo
Thor
Thor
PsychoRivera
Thor
Level 20
God Stats
10W - 11L
1,356 SR
Queue Stats
22W - 32L
1,221 Elo+
Solo
Ymir
Ymir
Roberto8056
Ymir
Level 15
God Stats
0W - 4L
1,413 SR
Queue Stats
66W - 63L
1,212 Elo+
Solo
Team Averages
Level 13
1,318 SR
1,207 Elo+

VS

Team Averages
Level 25
1,349 SR
1,306 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
5W - 5L
1,404 SR
Queue Stats
63W - 72L
1,225 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 19
God Stats
4W - 2L
1,760 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Agni
Agni
OGDMAN32
Agni
Level 21
God Stats
3W - 4L
1,139 SR
Queue Stats
19W - 30L
1,500 Elo+
Solo
Anhur
Anhur
Stim_9866
Anhur
Level 25
God Stats
3W - 2L
1,054 SR
Queue Stats
86W - 81L
1,087 Elo+
Solo
Mercury
Mercury
marcocast1128
Mercury
Level 29
God Stats
1W - 0L
1,389 SR
Queue Stats
22W - 33L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 5 / 2
10,002
435
9,834
17,019
18,947
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
BIGMANJOHN95
Bakasura
7
0 / 2 / 1
6,793
295
589
3,498
860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
EnmityK-9
Izanami
16
5 / 9 / 5
10,096
439
10,445
16,874
4,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 4
10,391
452
11,714
15,765
5,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
7 / 3 / 6
11,436
497
13,203
18,385
20,278
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 4 / 1
11,718
509
15,432
14,523
5,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
14
2 / 4 / 6
9,445
411
8,366
11,523
3,136
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
18
7 / 4 / 4
11,732
510
16,540
10,848
3,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Stim_9866
Anhur
17
5 / 6 / 4
11,446
498
9,816
10,719
4,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
14
1 / 8 / 7
9,364
407
4,975
15,254
5,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
26
Kills
22
23
Deaths
26
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
5
2
1.8
W
Artemis
 
Artemis
7
4
1
1.88
W
Chang'e
 
Chang'e
2
4
6
1.25
L
Bakasura
BIGMANJOHN95
Bakasura
0
2
1
0.25
L
Izanami
EnmityK-9
Izanami
5
9
5
0.83
W
Agni
7
4
4
2.25
L
6
4
4
2
L
7
3
6
3.33
W
Anhur
Stim_9866
Anhur
5
6
4
1.17
W
Mercury
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
55,129
71,541
Taken
62,867
50,066
Mitigated
22,670
7,529
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,834
2,013
0
2,552
17,019
18,947
0
3,377
13,642
0
48,553
W
Artemis
 
Artemis
15,432
7,965
0
1,695
14,523
5,785
3,894
4,251
10,272
0
71,279
W
Chang'e
 
Chang'e
8,366
1,017
6,110
4,227
11,523
3,136
1,220
3,098
8,425
27,846
0
L
Bakasura
BIGMANJOHN95
Bakasura
589
438
0
692
3,498
860
312
434
3,064
0
6,490
L
Izanami
EnmityK-9
Izanami
10,445
8,282
705
1,324
16,874
4,768
1,081
9,688
7,186
0
64,688
W
Agni
16,540
2,027
0
0
10,848
3,504
2,142
1,540
9,308
56,485
0
L
11,714
1,729
0
2,170
15,765
5,213
250
4,895
10,870
0
67,723
L
13,203
449
0
86
18,385
20,278
200
6,512
11,873
38,550
293
W
Anhur
Stim_9866
Anhur
9,816
5,454
0
0
10,719
4,945
3,284
2,974
7,745
0
48,505
W
Mercury
4,975
3,091
0
0
15,254
5,300
2,205
1,157
14,087
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
53,705
372
Minions Killed
358
0
Camps Cleared
0
1,590,976
Distance Traveled
1,741,839
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,002
435
76
3
0
344,419
3
W
Artemis
11,718
509
120
5
0
328,668
1
W
Chang'e
9,445
411
27
1
0
401,863
6
L
Bakasura
6,793
295
23
1
0
139,058
2
L
Izanami
10,096
439
118
5
0
327,442
0
W
Agni
11,732
510
90
4
0
350,048
0
L
Thor
10,391
452
99
4
0
432,147
0
L
Ymir
11,436
497
56
2
0
347,910
0
W
Anhur
11,446
498
86
4
0
240,164
0
W
Mercury
9,364
407
35
2
0
421,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role