Player Matchup

Bacchus
Bacchus
Gold II
Mafungd00
Bacchus
Gold II
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,640 MMR
Party 1
Raijin
Raijin
Gold II
Mafungdoo
Raijin
Gold II
Level 157
God Stats
0W - 1L
1,759 SR
Queue Stats
36W - 36L
1,829 MMR
Party 1
Apollo
Apollo
Gold V
WackiestOstrich
Apollo
Gold V
Level 55
God Stats
21W - 30L
1,536 SR
Queue Stats
68W - 88L
1,542 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,598 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,626 SR
1,679 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Il Devon lI
Artio
Gold III
Level 142
God Stats
12W - 7L
1,631 SR
Queue Stats
14W - 12L
1,851 MMR
Solo
Anubis
Anubis
Gold I
Samiel187
Anubis
Gold I
Level 127
God Stats
152W - 120L
1,746 SR
Queue Stats
445W - 530L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mafungd00
Bacchus
16
4 / 3 / 8
12,356
686
11,158
19,700
26,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Mafungdoo
Raijin
15
4 / 8 / 7
11,888
660
13,444
14,675
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 9 / 7
12,047
669
10,727
14,819
3,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacPersephoneHeraAphroditeHeimdallr

VS

Bans
KumbhakarnaNoxHe BoPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
12 / 4 / 8
13,828
768
15,824
18,674
7,707
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 13
12,023
668
8,741
19,829
18,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Samiel187
Anubis
18
8 / 3 / 11
14,026
779
16,137
13,855
6,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
12
Kills
20
20
Deaths
13
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
4
8
4
W
0
6
13
1.08
L
Bacchus
Mafungd00
Bacchus
4
3
8
2.67
L
Raijin
Mafungdoo
Raijin
4
8
7
0.94
W
Anubis
Samiel187
Anubis
8
3
11
4.5
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
40,702
49,194
Taken
52,358
33,522
Mitigated
32,864
2,591
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,824
5,631
0
5,525
18,674
7,707
1,034
7,280
11,394
0
53,727
W
8,741
333
1,069
4,010
19,829
18,383
235
10,201
9,628
28,231
0
L
Bacchus
Mafungd00
Bacchus
11,158
1,784
159
2,042
19,700
26,089
21
10,253
9,447
30,707
0
L
Raijin
Mafungdoo
Raijin
13,444
1,322
0
230
14,675
3,616
272
6,892
7,783
78,794
0
W
Anubis
Samiel187
Anubis
16,137
663
0
7,711
13,855
6,774
1,403
7,508
6,347
95,687
0
L
10,727
4,941
0
160
14,819
3,817
1,284
7,777
7,042
0
36,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
39,877
177
Minions Killed
216
0
Camps Cleared
0
886,720
Distance Traveled
914,973
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,828
768
57
3
0
318,287
2
W
Artio
12,023
668
28
2
0
331,235
3
L
Bacchus
12,356
686
24
1
0
315,525
2
L
Raijin
11,888
660
99
6
0
266,404
2
W
Anubis
14,026
779
131
7
0
265,451
2
L
Apollo
12,047
669
54
3
0
304,791
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role