Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
6W - 30L
1,263 SR
Queue Stats
202W - 218L
1,273 Elo+
Party 1
Ares
Ares
Fiilam
Ares
Level 15
God Stats
3W - 1L
1,704 SR
Queue Stats
6W - 9L
1,160 Elo+
Party 1
Neith
Neith
Solairix
Neith
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 16
1,413 SR
1,311 Elo+

VS

Team Averages
Level 25
1,433 SR
1,398 Elo+
Nemesis
Nemesis
Hardbahd
Nemesis
Level 16
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Tiibet
Jormungandr
Level 31
God Stats
1W - 0L
1,659 SR
Queue Stats
16W - 17L
1,340 Elo+
Solo
Scylla
Scylla
masterbaiter1989
Scylla
Level 28
God Stats
14W - 11L
1,455 SR
Queue Stats
89W - 82L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 4 / 6
11,785
589
7,517
23,159
9,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Fiilam
Ares
16
3 / 1 / 8
11,914
596
10,414
30,023
29,747
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Solairix
Neith
16
5 / 8 / 4
12,540
627
15,280
20,632
7,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hardbahd
Nemesis
15
4 / 3 / 5
12,607
630
16,839
17,244
11,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Tiibet
Jormungandr
16
2 / 3 / 10
12,718
636
13,487
19,371
8,934
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
7 / 5 / 6
13,570
679
20,178
14,729
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
13
13
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
6
1.5
L
Ares
Fiilam
Ares
3
1
8
7
W
Nemesis
Hardbahd
Nemesis
4
3
5
2.17
L
Neith
Solairix
Neith
5
8
4
0.88
W
Jormungandr
Tiibet
Jormungandr
2
3
10
2.33
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
50,504
73,814
Taken
51,344
46,846
Mitigated
25,274
9,141
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,517
3,317
811
2,875
23,159
9,160
0
7,476
15,683
168
54,844
L
Ares
Fiilam
Ares
10,414
340
0
0
30,023
29,747
0
13,728
16,295
25,572
0
W
Nemesis
Hardbahd
Nemesis
16,839
4,822
0
5,080
17,244
11,700
823
3,897
12,689
0
35,401
L
Neith
Solairix
Neith
15,280
6,326
0
5,455
20,632
7,939
0
12,497
8,135
0
62,130
W
Jormungandr
Tiibet
Jormungandr
13,487
2,729
1,705
3,018
19,371
8,934
322
3,712
15,197
45,532
0
W
20,178
1,275
0
4,289
14,729
4,640
1,124
3,044
11,685
70,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
38,895
142
Minions Killed
181
0
Camps Cleared
0
1,034,179
Distance Traveled
1,043,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,785
589
72
4
0
364,290
0
L
Ares
11,914
596
14
1
0
378,633
0
W
Nemesis
12,607
630
37
2
0
371,642
0
L
Neith
12,540
627
56
3
0
291,256
0
W
Jormungandr
12,718
636
51
3
0
338,278
0
W
Scylla
13,570
679
93
5
0
333,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role