Player Matchup

Jormungandr
Jormungandr
Javon Wick
Jormungandr
Level 28
God Stats
5W - 3L
1,478 SR
Queue Stats
17W - 18L
1,305 Elo+
Solo
Cerberus
Cerberus
KNIGHT Rifle13
Cerberus
Level 25
God Stats
49W - 44L
1,246 SR
Queue Stats
194W - 193L
1,194 Elo+
Solo
Scylla
Scylla
Raserias
Scylla
Level 18
God Stats
5W - 1L
1,264 SR
Queue Stats
24W - 28L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
TribalWolf1229
Guan Yu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,013 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXBLooDxHuNT3Rx
Ah Muzen Cab
Level 23
God Stats
26W - 23L
1,444 SR
Queue Stats
52W - 60L
1,299 Elo+
Solo
Team Averages
Level 20
1,386 SR
1,217 Elo+

VS

Team Averages
Level 24
1,475 SR
1,359 Elo+
Thor
Thor
AxeChomper
Thor
Level 28
God Stats
41W - 49L
1,429 SR
Queue Stats
383W - 436L
1,259 Elo+
Solo
Jormungandr
Jormungandr
Brewwsterr1
Jormungandr
Level 16
God Stats
1W - 1L
1,685 SR
Queue Stats
43W - 50L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
NighT-NighT_TyPm
Sun Wukong
Level 17
God Stats
19W - 19L
1,394 SR
Queue Stats
45W - 37L
1,349 Elo+
Solo
Agni
Agni
PyroPenguin98
Agni
Level 58
God Stats
4W - 2L
1,365 SR
Queue Stats
26W - 31L
1,381 Elo+
Party 2
Ra
Ra
XxunknownxX1526
Ra
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Javon Wick
Jormungandr
20
2 / 6 / 16
16,694
927
21,641
30,365
45,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
20
1 / 3 / 13
15,898
883
20,731
24,514
23,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
Raserias
Scylla
20
6 / 1 / 9
16,301
906
23,593
22,014
9,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 3 / 14
16,038
891
9,562
25,114
21,922
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
xXBLooDxHuNT3Rx
Ah Muzen Cab
20
12 / 12 / 9
17,985
999
55,437
30,559
17,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
15,458
859
18,763
27,632
9,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Brewwsterr1
Jormungandr
20
3 / 7 / 15
16,855
936
28,683
36,407
31,050
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
NighT-NighT_TyPm
Sun Wukong
20
6 / 3 / 7
16,369
909
23,327
34,157
40,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 4 / 7
18,532
1,030
35,441
23,345
13,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 6 / 9
15,415
856
16,982
18,764
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
73
25
Kills
25
25
Deaths
25
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Jormungandr
Brewwsterr1
Jormungandr
3
7
15
1.5
W
Jormungandr
Javon Wick
Jormungandr
2
6
16
1.67
W
Cerberus
1
3
13
2.5
L
Sun Wukong
NighT-NighT_TyPm
Sun Wukong
6
3
7
3.17
L
12
4
7
3.88
W
Scylla
Raserias
Scylla
6
1
9
10.5
W
4
3
14
3.67
L
2
6
9
1.08
W
Ah Muzen Cab
xXBLooDxHuNT3Rx
Ah Muzen Cab
12
12
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,964
Damage
123,196
132,566
Taken
140,305
117,747
Mitigated
101,124
21,420
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,763
4,065
0
0
27,632
9,783
0
14,586
13,046
0
39,958
L
Jormungandr
Brewwsterr1
Jormungandr
28,683
5,122
0
0
36,407
31,050
0
19,712
16,695
70,869
0
W
Jormungandr
Javon Wick
Jormungandr
21,641
7,028
820
993
30,365
45,825
0
18,502
11,863
64,668
0
W
Cerberus
20,731
830
0
2,537
24,514
23,247
0
16,325
8,189
64,881
0
L
Sun Wukong
NighT-NighT_TyPm
Sun Wukong
23,327
3,466
0
7,661
34,157
40,801
0
17,756
16,401
0
42,856
L
35,441
2,090
0
2,532
23,345
13,097
0
4,694
18,651
75,332
0
W
Scylla
Raserias
Scylla
23,593
3,147
0
345
22,014
9,218
0
13,680
8,334
52,714
0
W
9,562
2,164
5,780
3,305
25,114
21,922
0
13,601
11,513
0
15,863
L
16,982
3,692
1,510
2,595
18,764
6,393
0
9,217
9,547
36,175
0
W
Ah Muzen Cab
xXBLooDxHuNT3Rx
Ah Muzen Cab
55,437
34,947
1,463
6,177
30,559
17,535
0
18,998
11,561
0
87,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,916
Gold Earned
82,629
360
Minions Killed
353
8
Camps Cleared
3
1,614,696
Distance Traveled
1,675,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,458
859
50
3
0
351,197
2
L
Jormungandr
16,855
936
88
5
1
328,933
0
W
Jormungandr
16,694
927
83
5
1
289,225
0
W
Cerberus
15,898
883
101
6
5
380,517
0
L
Sun Wukong
16,369
909
35
2
1
357,269
0
L
Agni
18,532
1,030
108
6
1
327,995
1
W
Scylla
16,301
906
91
5
1
319,077
0
W
Guan Yu
16,038
891
17
1
0
342,563
3
L
Ra
15,415
856
72
4
0
310,341
0
W
Ah Muzen Cab
17,985
999
68
4
1
283,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role