Player Matchup

Mulan
Mulan
Cpt Zaraki2011
Mulan
Level 155
God Stats
14W - 20L
1,432 SR
Queue Stats
485W - 443L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
LT-JOHNNY_R1CO
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
SirGirthQuake69
Baron Samedi
Level 54
God Stats
17W - 13L
1,563 SR
Queue Stats
198W - 176L
1,517 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,494 Elo+

VS

Team Averages
Level 82
1,577 SR
1,441 Elo+
Khepri
Khepri
Mini-DarkNinja
Khepri
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,467 Elo+
Party 2
Chang'e
Chang'e
hernan117031
Chang'e
Level 109
God Stats
4W - 1L
1,497 SR
Queue Stats
35W - 18L
1,358 Elo+
Party 2
Neith
Neith
ivan_loaiza
Neith
Level 7
God Stats
2W - 1L
1,735 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
23,371
615
39,350
48,121
59,603
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
20
4 / 7 / 7
21,550
567
16,649
30,627
10,679
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SirGirthQuake69
Baron Samedi
20
4 / 8 / 7
22,369
589
22,331
25,747
13,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
21,492
566
22,910
42,949
77,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
hernan117031
Chang'e
20
10 / 4 / 5
22,905
603
33,263
31,784
20,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 5 / 8
21,557
567
18,510
20,582
10,237
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
17
18
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
L
Jing Wei
4
7
7
1.07
W
3
5
13
1.9
L
Baron Samedi
SirGirthQuake69
Baron Samedi
4
8
7
0.94
W
Chang'e
hernan117031
Chang'e
10
4
5
3.13
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,330
Damage
74,683
104,495
Taken
95,315
83,332
Mitigated
108,052
41,538
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,350
7,515
0
19,262
48,121
59,603
1,054
22,957
25,164
65
178,877
L
Jing Wei
16,649
9,888
1,099
10,108
30,627
10,679
2,710
16,789
13,838
0
212,837
W
22,910
2,398
0
2,288
42,949
77,111
844
12,263
30,686
118,115
0
L
Baron Samedi
SirGirthQuake69
Baron Samedi
22,331
1,475
4,915
6,154
25,747
13,050
973
17,327
8,420
171,505
0
W
Chang'e
hernan117031
Chang'e
33,263
1,704
7,178
17,423
31,784
20,704
1,187
4,746
27,038
175,412
0
W
18,510
6,715
0
3,262
20,582
10,237
2,843
5,404
15,178
0
120,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,290
Gold Earned
65,954
486
Minions Killed
405
0
Camps Cleared
0
1,912,330
Distance Traveled
1,970,983
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
23,371
615
135
4
0
699,115
1
L
Jing Wei
21,550
567
185
5
0
657,868
7
W
Khepri
21,492
566
112
3
0
701,001
6
L
Baron Samedi
22,369
589
166
4
0
555,347
3
W
Chang'e
22,905
603
147
4
0
680,623
1
W
Neith
21,557
567
146
4
0
589,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role