Player Matchup

Olorun
Olorun
Ineptil
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 27L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
NephilimXiii
Guan Yu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 43L
1,507 Elo+
Solo
Janus
Janus
egea000
Janus
Level 26
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 15L
1,156 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,329 Elo+

VS

Team Averages
Level 15
1,597 SR
1,332 Elo+
Kukulkan
Kukulkan
Arthanidas
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,036 Elo+
Solo
Neith
Neith
ElegantGrey
Neith
Level 22
God Stats
3W - 8L
1,533 SR
Queue Stats
5W - 9L
1,281 Elo+
Solo
Sobek
Sobek
cptYm
Sobek
Level 6
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ineptil
Olorun
20
6 / 10 / 8
17,759
658
38,328
31,186
12,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
NephilimXiii
Guan Yu
20
9 / 8 / 5
19,272
714
17,541
37,359
46,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
egea000
Janus
20
7 / 10 / 7
17,752
657
24,469
24,112
8,668
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arthanidas
Kukulkan
20
16 / 11 / 9
19,266
714
30,402
22,948
9,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 8 / 13
15,688
581
7,560
20,348
6,827
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
cptYm
Sobek
20
10 / 3 / 14
19,157
710
25,351
48,593
64,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
22
Kills
28
28
Deaths
22
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arthanidas
Kukulkan
16
11
9
1.86
L
2
8
13
1.06
W
Olorun
Ineptil
Olorun
6
10
8
1
W
Guan Yu
NephilimXiii
Guan Yu
9
8
5
1.44
L
Sobek
cptYm
Sobek
10
3
14
5.67
W
Janus
egea000
Janus
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,338
Damage
63,313
92,657
Taken
91,889
67,419
Mitigated
80,367
34,826
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arthanidas
Kukulkan
30,402
4,071
0
240
22,948
9,363
1,414
14,630
8,318
133,007
0
L
7,560
2,822
0
4,125
20,348
6,827
875
13,838
6,510
0
37,523
W
Olorun
Ineptil
Olorun
38,328
22,980
694
13,544
31,186
12,382
2,938
18,950
12,236
120,326
0
W
Guan Yu
NephilimXiii
Guan Yu
17,541
2,430
1,727
14,909
37,359
46,369
535
20,322
17,037
62
48,076
L
Sobek
cptYm
Sobek
25,351
3,541
466
10,341
48,593
64,177
887
34,477
14,116
64,447
0
W
Janus
egea000
Janus
24,469
1,413
1,074
2,878
24,112
8,668
1,316
16,857
7,255
88,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
54,111
228
Minions Killed
262
0
Camps Cleared
0
1,212,237
Distance Traveled
1,182,897
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
19,266
714
172
6
0
347,935
0
L
Neith
15,688
581
48
2
0
345,371
2
W
Olorun
17,759
658
93
3
0
345,556
0
W
Guan Yu
19,272
714
28
1
0
438,784
4
L
Sobek
19,157
710
42
2
0
489,591
0
W
Janus
17,752
657
107
4
0
427,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role