Player Matchup

Hel
Hel
MiguelFc_02
Hel
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
60W - 78L
915 Elo+
Party 1
Olorun
Olorun
Will369_nerd2019
Olorun
Level 16
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 13L
1,303 Elo+
Party 1
Nox
Nox
joaovitorsaibt
Nox
Level 17
God Stats
0W - 1L
1,594 SR
Queue Stats
9W - 27L
966 Elo+
Party 1
Team Averages
Level 17
1,401 SR
1,061 Elo+

VS

Team Averages
Level 33
1,486 SR
1,339 Elo+
King Arthur
King Arthur
CardizzleWizzle
King Arthur
Level 29
God Stats
46W - 47L
1,375 SR
Queue Stats
387W - 412L
1,180 Elo+
Solo
Loki
Loki
XxbossxmodexX
Loki
Level 27
God Stats
10W - 9L
1,567 SR
Queue Stats
53W - 49L
1,265 Elo+
Party 2
He Bo
He Bo
thomasknight456
He Bo
Level 43
God Stats
4W - 1L
1,516 SR
Queue Stats
63W - 39L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
9,690
646
13,723
13,976
7,354
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 6 / 8
8,955
597
2,691
8,845
3,163
13
5 / 6 / 2
10,230
682
6,184
11,058
4,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CardizzleWizzle
King Arthur
13
2 / 4 / 12
10,150
677
6,494
14,521
7,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 3 / 5
11,790
786
9,242
8,408
3,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 11
11,462
764
13,807
9,614
3,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
18
19
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CardizzleWizzle
King Arthur
2
4
12
2
L
3
7
5
0.79
L
0
6
8
0.67
W
10
3
5
4.17
L
5
6
2
1
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
29,543
33,879
Taken
32,543
14,966
Mitigated
13,446
9,180
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CardizzleWizzle
King Arthur
6,494
161
668
4,717
14,521
7,272
0
10,435
4,086
4,482
30,856
L
13,723
1,773
3,231
5,096
13,976
7,354
628
6,974
7,002
42,788
0
L
2,691
1,689
469
384
8,845
3,163
422
3,301
5,544
11,479
0
W
9,242
5,519
804
1,541
8,408
3,157
1,869
5,081
3,327
0
36,704
L
6,184
1,528
0
0
11,058
4,449
208
4,517
6,541
17,746
0
W
13,807
615
477
3,963
9,614
3,017
1,274
7,182
2,432
55,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
33,402
117
Minions Killed
166
0
Camps Cleared
0
617,431
Distance Traveled
771,313
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,150
677
41
3
0
251,175
2
L
Hel
9,690
646
61
4
0
231,957
4
L
Olorun
8,955
597
29
2
0
186,450
0
W
Loki
11,790
786
50
3
0
240,406
2
L
Nox
10,230
682
27
2
0
199,024
1
W
He Bo
11,462
764
75
5
0
279,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role