Player Matchup

Ra
Ra
 
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo
Horus
Horus
Lazy_pickles
Horus
Level 8
God Stats
2W - 5L
1,473 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
Wolf_Mage
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 1
Team Averages
Level 7
1,491 SR
1,500 Elo+

VS

Team Averages
Level 35
1,475 SR
1,406 Elo+
Heimdallr
Heimdallr
AquaPeej
Heimdallr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
F4R3_Juan58
Fenrir
Level 29
God Stats
17W - 19L
1,424 SR
Queue Stats
54W - 57L
1,253 Elo+
Party 2
Arachne
Arachne
destructor_eco
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 7 / 3
8,694
621
6,886
10,307
2,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
7,891
564
2,861
9,389
5,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Wolf_Mage
Nemesis
11
1 / 7 / 1
8,326
595
2,070
10,728
2,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AquaPeej
Heimdallr
15
6 / 2 / 9
10,409
744
14,300
10,085
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
4 / 1 / 7
10,146
725
3,471
11,909
4,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 8
10,980
784
8,232
10,311
4,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
18
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
3
0.36
W
Heimdallr
AquaPeej
Heimdallr
6
2
9
5.25
W
Fenrir
4
1
7
7.5
L
1
4
2
0.5
L
Nemesis
Wolf_Mage
Nemesis
1
7
1
0.21
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
26,003
30,424
Taken
32,305
10,627
Mitigated
12,774
5,565
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,886
433
474
1,139
10,307
2,630
0
0
10,307
38,247
0
W
Heimdallr
AquaPeej
Heimdallr
14,300
3,605
0
2,298
10,085
4,004
2,196
2,668
7,417
0
50,971
W
Fenrir
3,471
915
342
6,873
11,909
4,579
104
1,616
10,293
0
55,400
L
2,861
2,098
1,048
1,695
9,389
5,207
0
0
9,389
0
10,439
L
Nemesis
Wolf_Mage
Nemesis
2,070
920
0
1,209
10,728
2,790
0
75
10,653
0
11,499
W
8,232
5,595
0
3,789
10,311
4,191
0
2,737
7,574
0
33,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
31,535
96
Minions Killed
181
0
Camps Cleared
0
732,399
Distance Traveled
735,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,694
621
66
5
0
206,111
0
W
Heimdallr
10,409
744
73
5
0
247,526
0
W
Fenrir
10,146
725
70
5
0
283,255
2
L
Horus
7,891
564
11
1
0
263,016
0
L
Nemesis
8,326
595
19
1
0
263,272
3
W
Arachne
10,980
784
38
3
0
204,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role