Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 7
God Stats
2W - 2L
1,355 SR
Queue Stats
11W - 13L
1,167 Elo+
Solo
Thoth
Thoth
VerbalDevotee59
Thoth
Level 26
God Stats
3W - 11L
1,150 SR
Queue Stats
101W - 112L
1,240 Elo+
Solo
Ymir
Ymir
djdannyblank
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
856 Elo+
Solo
Nemesis
Nemesis
joseluismiranda1
Nemesis
Level 18
God Stats
2W - 3L
1,291 SR
Queue Stats
110W - 143L
1,293 Elo+
Solo
Neith
Neith
zamis_le_N1
Neith
Level 21
God Stats
32W - 35L
1,515 SR
Queue Stats
73W - 98L
1,242 Elo+
Solo
Team Averages
Level 16
1,362 SR
1,160 Elo+

VS

Team Averages
Level 20
1,224 SR
1,229 Elo+
Mercury
Mercury
FloppyFish12321
Mercury
Level 29
God Stats
13W - 9L
1,289 SR
Queue Stats
229W - 249L
1,424 Elo+
Party 1
Yemoja
Yemoja
Mike_TD_
Yemoja
Level 19
God Stats
24W - 35L
1,087 SR
Queue Stats
81W - 95L
1,077 Elo+
Solo
Merlin
Merlin
OGBartram
Merlin
Level 8
God Stats
21W - 18L
1,245 SR
Queue Stats
44W - 63L
1,138 Elo+
Solo
Izanami
Izanami
ZJCombo_
Izanami
Level 28
God Stats
32W - 20L
1,506 SR
Queue Stats
73W - 68L
1,392 Elo+
Party 1
Agni
Agni
lalo24weedlover
Agni
Level 14
God Stats
1W - 2L
993 SR
Queue Stats
34W - 49L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 6 / 3
7,656
450
6,339
12,776
9,707
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 2
7,557
445
7,219
10,091
2,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 9 / 0
5,375
316
1,655
9,795
3,017
12
3 / 7 / 3
8,083
475
5,103
10,407
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,059
415
3,729
8,807
2,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 3
10,186
599
9,512
11,982
4,580
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
Mike_TD_
Yemoja
13
2 / 0 / 5
8,436
496
3,783
8,990
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
OGBartram
Merlin
15
3 / 2 / 3
9,253
544
8,374
7,105
3,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ZJCombo_
Izanami
16
11 / 0 / 5
10,257
603
13,979
6,348
2,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 7
8,155
480
6,311
8,192
2,259
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
32
32
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
6
3
0.75
W
12
4
3
3.38
W
Yemoja
Mike_TD_
Yemoja
2
0
5
4.5
W
Merlin
OGBartram
Merlin
3
2
3
2.25
L
2
5
2
0.6
W
Izanami
ZJCombo_
Izanami
11
0
5
13.5
L
0
9
0
0
L
3
7
3
0.64
W
4
3
7
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
41,959
51,876
Taken
42,617
23,174
Mitigated
18,477
5,229
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,339
1,710
0
225
12,776
9,707
72
3,762
9,014
27,323
0
W
9,512
3,985
0
2,290
11,982
4,580
0
2,959
9,023
0
55,167
W
Yemoja
Mike_TD_
Yemoja
3,783
745
3,399
3,844
8,990
6,416
1,500
3,156
5,834
26,892
0
W
Merlin
OGBartram
Merlin
8,374
1,600
0
0
7,105
3,028
210
3,322
3,783
49,597
0
L
7,219
690
0
2,060
10,091
2,668
0
5,657
4,434
39,497
0
W
Izanami
ZJCombo_
Izanami
13,979
11,017
0
614
6,348
2,194
2,647
2,918
3,430
0
68,296
L
1,655
722
0
250
9,795
3,017
0
2,522
7,273
9,426
0
L
5,103
1,994
0
369
10,407
5,282
417
3,570
6,837
0
27,907
W
6,311
967
0
0
8,192
2,259
1,016
2,858
5,334
22,632
0
L
3,729
905
103
2,222
8,807
2,500
0
2,957
5,850
0
27,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
46,287
216
Minions Killed
386
0
Camps Cleared
0
1,263,414
Distance Traveled
1,485,477
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,656
450
33
2
0
234,678
1
W
Mercury
10,186
599
89
5
0
354,107
0
W
Yemoja
8,436
496
50
3
0
275,634
2
W
Merlin
9,253
544
82
5
0
245,948
1
L
Thoth
7,557
445
64
4
0
272,620
1
W
Izanami
10,257
603
129
8
0
278,791
0
L
Ymir
5,375
316
16
1
0
195,619
0
L
Nemesis
8,083
475
46
3
0
288,685
3
W
Agni
8,155
480
36
2
0
330,997
0
L
Neith
7,059
415
57
3
0
271,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role