Player Matchup

Heimdallr
Heimdallr
BroughtLeader72
Heimdallr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 115L
1,586 Elo+
Solo
Mercury
Mercury
Deathwing1000
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,438 Elo+
Solo
Zeus
Zeus
KubratKhan
Zeus
Level 160
God Stats
7W - 2L
1,719 SR
Queue Stats
398W - 428L
1,524 Elo+
Solo
Olorun
Olorun
Orahya
Olorun
Level 160
God Stats
4W - 8L
1,376 SR
Queue Stats
230W - 239L
1,532 Elo+
Solo
Arachne
Arachne
TheRealRD
Arachne
Level 28
God Stats
1W - 1L
1,836 SR
Queue Stats
36W - 35L
1,411 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,498 Elo+

VS

Team Averages
Level 85
1,576 SR
1,502 Elo+
Cupid
Cupid
APHROOOOODIE
Cupid
Level 21
God Stats
1W - 0L
1,791 SR
Queue Stats
15W - 5L
1,741 Elo+
Solo
Pele
Pele
Lord Oranos
Pele
Level 148
God Stats
5W - 3L
1,578 SR
Queue Stats
286W - 281L
1,535 Elo+
Solo
Ullr
Ullr
Paiboss
Ullr
Level 112
God Stats
4W - 4L
1,509 SR
Queue Stats
105W - 102L
1,429 Elo+
Solo
Merlin
Merlin
TheOverz
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo
Xbalanque
Xbalanque
snappy2694
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BroughtLeader72
Heimdallr
20
4 / 6 / 13
12,855
756
11,454
16,679
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
18
3 / 10 / 14
12,051
709
10,156
24,833
23,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 6 / 8
14,313
842
41,218
18,397
8,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Orahya
Olorun
19
5 / 6 / 13
12,394
729
14,983
25,409
13,698
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TheRealRD
Arachne
17
2 / 11 / 9
10,367
610
14,313
24,310
11,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 24
13,792
811
30,104
24,863
16,506
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 16
10,928
643
14,989
22,215
13,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
Paiboss
Ullr
20
12 / 5 / 15
14,747
867
19,870
19,757
8,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TheOverz
Merlin
20
13 / 3 / 14
14,328
843
22,966
16,165
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Xbalanque
snappy2694
Xbalanque
20
3 / 8 / 18
12,696
747
9,434
18,760
6,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
126
27
Kills
39
39
Deaths
27
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
9
3
24
7
L
Heimdallr
BroughtLeader72
Heimdallr
4
6
13
1.75
L
Mercury
3
10
14
1
L
13
6
8
2.83
W
2
8
16
1.25
L
Olorun
Orahya
Olorun
5
6
13
1.92
W
Ullr
Paiboss
Ullr
12
5
15
3.9
W
Merlin
TheOverz
Merlin
13
3
14
6.67
L
Arachne
TheRealRD
Arachne
2
11
9
0.59
W
Xbalanque
snappy2694
Xbalanque
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,124
Damage
97,363
109,628
Taken
101,760
65,099
Mitigated
52,967
39,888
Healing
45,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,104
13,069
10,798
11,547
24,863
16,506
1,763
12,481
12,382
0
52,834
L
Heimdallr
BroughtLeader72
Heimdallr
11,454
1,644
741
3,276
16,679
7,925
283
2,411
14,268
0
28,812
L
Mercury
10,156
1,467
644
1,089
24,833
23,622
0
6,073
18,760
0
14,187
L
41,218
2,930
3,103
2,057
18,397
8,786
697
2,377
16,020
77,757
0
W
14,989
2,646
2,710
3,933
22,215
13,580
0
13,646
8,569
0
26,111
L
Olorun
Orahya
Olorun
14,983
4,097
11,436
11,268
25,409
13,698
340
7,595
17,814
35,327
0
W
Ullr
Paiboss
Ullr
19,870
11,501
2,083
4,172
19,757
8,846
2,626
10,931
8,826
0
41,573
W
Merlin
TheOverz
Merlin
22,966
1,155
2,406
2,201
16,165
7,142
740
8,277
7,888
63,585
0
L
Arachne
TheRealRD
Arachne
14,313
10,422
968
5,306
24,310
11,068
651
4,510
19,800
0
19,728
W
Xbalanque
snappy2694
Xbalanque
9,434
4,454
2,581
2,710
18,760
6,893
626
10,866
7,894
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
66,491
185
Minions Killed
230
0
Camps Cleared
0
1,315,379
Distance Traveled
1,612,631
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,792
811
45
3
0
373,790
1
L
Heimdallr
12,855
756
35
2
0
196,046
1
L
Mercury
12,051
709
7
0
0
334,383
2
L
Zeus
14,313
842
80
5
0
236,280
0
W
Pele
10,928
643
15
1
0
307,590
1
L
Olorun
12,394
729
52
3
0
257,362
6
W
Ullr
14,747
867
38
2
0
281,928
0
W
Merlin
14,328
843
84
5
0
323,223
0
L
Arachne
10,367
610
11
1
0
291,308
2
W
Xbalanque
12,696
747
48
3
0
326,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role