Player Matchup

Xing Tian
Xing Tian
FairlyoddSniper
Xing Tian
Level 14
God Stats
0W - 2L
1,255 SR
Queue Stats
36W - 32L
1,210 Elo+
Party 2
Horus
Horus
GODriguez_
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,306 Elo+
Party 2
Fenrir
Fenrir
InFamous-X22
Fenrir
Level 16
God Stats
5W - 13L
1,172 SR
Queue Stats
17W - 27L
1,237 Elo+
Party 2
Medusa
Medusa
JaMarcusBlack
Medusa
Level 20
God Stats
31W - 41L
1,187 SR
Queue Stats
180W - 199L
1,160 Elo+
Party 2
Chang'e
Chang'e
SFL Snowwy
Chang'e
Level 16
God Stats
23W - 17L
1,629 SR
Queue Stats
54W - 63L
1,357 Elo+
Solo
Team Averages
Level 15
1,349 SR
1,254 Elo+

VS

Team Averages
Level 30
1,416 SR
1,229 Elo+
Cupid
Cupid
Danistars4
Cupid
Level 26
God Stats
28W - 32L
1,554 SR
Queue Stats
96W - 144L
1,242 Elo+
Party 1
Neith
Neith
NotSabers
Neith
Level 23
God Stats
47W - 54L
1,368 SR
Queue Stats
163W - 169L
1,232 Elo+
Party 1
Nu Wa
Nu Wa
ReformedAllie
Nu Wa
Level 68
God Stats
99W - 67L
1,290 SR
Queue Stats
316W - 285L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
SIMPLYHASTY
Kukulkan
Level 24
God Stats
15W - 15L
1,430 SR
Queue Stats
51W - 77L
1,243 Elo+
Party 1
Nemesis
Nemesis
Trickzfall3
Nemesis
Level 8
God Stats
15W - 13L
1,438 SR
Queue Stats
52W - 41L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FairlyoddSniper
Xing Tian
20
1 / 13 / 5
14,597
912
7,513
39,201
53,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
20
1 / 3 / 6
14,703
919
9,628
19,661
20,979
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
19
2 / 11 / 5
13,322
833
4,716
31,184
17,276
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 8 / 2
14,123
883
17,673
26,246
10,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SFL Snowwy
Chang'e
20
2 / 8 / 7
14,695
918
11,187
25,066
11,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
4 / 1 / 23
14,792
925
10,253
9,994
4,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
NotSabers
Neith
20
8 / 1 / 29
15,686
980
33,018
11,049
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
5 / 1 / 27
15,239
952
30,640
5,824
2,256
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
SIMPLYHASTY
Kukulkan
20
19 / 5 / 12
17,411
1,088
43,066
15,769
6,772
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Trickzfall3
Nemesis
20
7 / 2 / 20
14,859
929
15,780
12,671
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
10
Kills
43
43
Deaths
10
25
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
1
23
15.5
L
Xing Tian
FairlyoddSniper
Xing Tian
1
13
5
0.27
L
Horus
1
3
6
1.33
L
Fenrir
2
11
5
0.41
L
4
8
2
0.63
W
Neith
NotSabers
Neith
8
1
29
22.5
W
5
1
27
18.5
L
Chang'e
SFL Snowwy
Chang'e
2
8
7
0.69
W
Kukulkan
SIMPLYHASTY
Kukulkan
19
5
12
5
W
Nemesis
Trickzfall3
Nemesis
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
132,757
141,358
Taken
55,307
114,517
Mitigated
23,693
12,654
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,253
4,555
3,792
1,206
9,994
4,252
0
4,037
5,957
0
24,975
L
Xing Tian
FairlyoddSniper
Xing Tian
7,513
275
0
0
39,201
53,433
0
16,634
22,567
32,430
0
L
Horus
9,628
5,149
1,567
2,680
19,661
20,979
0
10,685
8,976
0
37,612
L
Fenrir
4,716
241
0
179
31,184
17,276
0
17,357
13,827
0
10,580
L
17,673
8,202
0
0
26,246
10,844
0
17,026
9,220
0
43,419
W
Neith
NotSabers
Neith
33,018
19,159
0
1,967
11,049
5,037
0
3,647
7,402
0
61,962
W
30,640
11,424
1,015
453
5,824
2,256
0
1,235
4,589
59,019
0
L
Chang'e
SFL Snowwy
Chang'e
11,187
1,523
3,497
4,731
25,066
11,985
0
12,004
13,062
68,068
0
W
Kukulkan
SIMPLYHASTY
Kukulkan
43,066
4,174
0
0
15,769
6,772
0
4,874
10,895
74,453
0
W
Nemesis
Trickzfall3
Nemesis
15,780
8,454
0
465
12,671
5,376
0
4,907
7,764
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,440
Gold Earned
77,987
271
Minions Killed
271
7
Camps Cleared
7
1,488,963
Distance Traveled
1,430,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,792
925
46
3
1
233,918
0
L
Xing Tian
14,597
912
42
3
0
267,606
1
L
Horus
14,703
919
56
4
4
303,845
0
L
Fenrir
13,322
833
4
0
2
329,818
0
L
Medusa
14,123
883
51
3
1
309,152
0
W
Neith
15,686
980
66
4
1
285,180
0
W
Nu Wa
15,239
952
74
5
0
248,778
0
L
Chang'e
14,695
918
118
7
0
278,542
0
W
Kukulkan
17,411
1,088
70
4
5
295,931
0
W
Nemesis
14,859
929
15
1
0
367,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role