Player Matchup

Horus
Horus
 
Horus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Dahlía
Yemoja
Level 48
God Stats
7W - 0L
2,018 SR
Queue Stats
81W - 27L
1,658 Elo+
Party 1
Terra
Terra
DiceHeart
Terra
Level 155
God Stats
35W - 14L
1,701 SR
Queue Stats
605W - 225L
1,702 Elo+
Party 1
Chaac
Chaac
SmashedCrab420
Chaac
Level 43
God Stats
30W - 33L
1,463 SR
Queue Stats
85W - 97L
1,405 Elo+
Solo
Jormungandr
Jormungandr
SoloApe
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,688 Elo+
Party 1
Team Averages
Level 81
1,636 SR
1,591 Elo+

VS

Team Averages
Level 73
1,544 SR
1,505 Elo+
Hun Batz
Hun Batz
AsianChun
Hun Batz
Level 108
God Stats
1W - 3L
1,627 SR
Queue Stats
96W - 102L
1,517 Elo+
Solo
Thor
Thor
Hemzorz
Thor
Level 8
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 7L
1,517 Elo+
Party 2
Hel
Hel
Jeezzaz
Hel
Level 152
God Stats
10W - 12L
1,668 SR
Queue Stats
266W - 260L
1,502 Elo+
Solo
Geb
Geb
Shellzorz
Geb
Level 8
God Stats
1W - 4L
1,575 SR
Queue Stats
3W - 7L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
lovable_big_john
Hou Yi
Level 88
God Stats
1W - 2L
1,313 SR
Queue Stats
6W - 8L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 1
3,650
730
243
2,325
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
Dahlía
Yemoja
5
1 / 1 / 1
3,460
692
1,208
2,378
788
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
DiceHeart
Terra
5
0 / 0 / 3
3,600
720
889
1,925
662
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 0
3,777
755
1,413
2,264
1,165
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
SoloApe
Jormungandr
7
3 / 0 / 0
4,374
875
2,008
1,399
527
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsianChun
Hun Batz
6
0 / 1 / 0
3,517
703
1,843
2,712
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
Hemzorz
Thor
5
0 / 1 / 0
3,061
612
692
1,993
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
5
1 / 2 / 0
3,427
685
1,499
2,257
645
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
2,981
596
153
1,513
483
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 1 / 0
2,620
524
111
1,266
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
1
0.5
L
Hun Batz
AsianChun
Hun Batz
0
1
0
0
W
Yemoja
Dahlía
Yemoja
1
1
1
1.5
W
Terra
DiceHeart
Terra
0
0
3
1.5
L
Thor
Hemzorz
Thor
0
1
0
0
L
Hel
1
2
0
0.5
L
0
0
0
0
W
1
0
0
1
W
Jormungandr
SoloApe
Jormungandr
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,761
Damage
4,298
10,291
Taken
9,741
3,813
Mitigated
2,551
4,507
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
243
243
140
1,087
2,325
671
0
268
2,057
0
13,635
L
Hun Batz
AsianChun
Hun Batz
1,843
934
0
812
2,712
657
0
1,044
1,668
0
14,371
W
Yemoja
Dahlía
Yemoja
1,208
408
359
1,040
2,378
788
0
968
1,410
10,779
0
W
Terra
DiceHeart
Terra
889
229
43
501
1,925
662
0
317
1,608
6,142
0
L
Thor
Hemzorz
Thor
692
302
0
0
1,993
481
0
0
1,993
0
5,021
L
Hel
1,499
209
217
689
2,257
645
0
1,403
854
12,904
0
L
153
0
0
0
1,513
483
0
786
727
3,734
0
W
1,413
296
0
1,307
2,264
1,165
0
0
2,264
0
13,157
W
Jormungandr
SoloApe
Jormungandr
2,008
513
0
30
1,399
527
100
99
1,300
19,748
0
L
111
111
0
557
1,266
285
0
872
394
0
2,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,861
Gold Earned
15,606
146
Minions Killed
78
0
Camps Cleared
0
516,290
Distance Traveled
403,812
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,650
730
35
7
0
101,295
0
L
Hun Batz
3,517
703
35
7
0
98,219
0
W
Yemoja
3,460
692
20
4
0
90,283
2
W
Terra
3,600
720
12
2
0
113,437
2
L
Thor
3,061
612
8
2
0
103,482
0
L
Hel
3,427
685
23
5
0
83,837
2
L
Geb
2,981
596
5
1
0
90,778
0
W
Chaac
3,777
755
28
6
0
106,755
2
W
Jormungandr
4,374
875
51
10
0
104,520
2
L
Hou Yi
2,620
524
7
1
0
27,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role