Player Matchup

Hercules
Hercules
 
Hercules
Level 11
God Stats
1W - 3L
1,217 SR
Queue Stats
95W - 119L
1,050 Elo+
Party 1
Kukulkan
Kukulkan
FLEX SuGa
Kukulkan
Level 21
God Stats
15W - 20L
1,344 SR
Queue Stats
31W - 40L
1,083 Elo+
Party 1
Chaac
Chaac
Fl sensei ex
Chaac
Level 66
God Stats
22W - 18L
1,630 SR
Queue Stats
238W - 243L
1,258 Elo+
Party 1
Team Averages
Level 33
1,397 SR
1,130 Elo+

VS

Team Averages
Level 55
1,431 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 19
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 2
Neith
Neith
Draconchik777
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheCazador22
Chaac
Level 129
God Stats
4W - 1L
1,354 SR
Queue Stats
41W - 32L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 10 / 6
11,637
582
7,824
22,104
10,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FLEX SuGa
Kukulkan
14
1 / 8 / 8
11,206
560
7,851
13,650
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 8 / 5
12,299
615
20,707
22,749
24,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 5 / 14
12,601
630
9,850
12,537
3,599
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 9 / 6
10,458
523
846
7,835
1,818
20
23 / 0 / 3
16,257
813
35,738
29,807
37,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
26
26
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
10
6
0.8
W
Scylla
 
Scylla
2
5
14
1.8
W
1
9
6
0.44
L
Kukulkan
FLEX SuGa
Kukulkan
1
8
8
0.63
L
6
8
5
1.06
W
23
0
3
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
46,434
58,503
Taken
50,179
40,294
Mitigated
42,522
17,889
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,824
3,584
508
6,533
22,104
10,908
136
5,427
16,677
0
35,530
W
Scylla
 
Scylla
9,850
1,692
0
773
12,537
3,599
826
4,103
8,434
41,704
0
W
846
279
0
325
7,835
1,818
392
447
7,388
0
2,673
L
Kukulkan
FLEX SuGa
Kukulkan
7,851
588
812
1,936
13,650
4,694
0
1,181
12,469
38,738
0
L
20,707
6,047
526
7,574
22,749
24,692
186
3,674
19,075
0
68,007
W
35,738
13,895
0
17,893
29,807
37,105
1,565
3,960
25,847
822
110,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
39,316
179
Minions Killed
168
0
Camps Cleared
0
911,884
Distance Traveled
870,741
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,637
582
42
2
0
315,502
0
W
Scylla
12,601
630
53
3
0
338,204
7
W
Neith
10,458
523
5
0
0
159,703
1
L
Kukulkan
11,206
560
59
3
0
274,329
0
L
Chaac
12,299
615
78
4
0
322,053
0
W
Chaac
16,257
813
110
6
0
372,834
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role